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Lancaster University Research

Here you can find out more about Lancaster’s world-class research activities, view details of publications, outputs and awards and make contact with our researchers.

Lancaster is a high quality, research intensive university which is committed to pursuing international research at the highest level.

Latest publications

  1. Careering through academia: securing identities or engaging ethical subjectivities?

    Knights, D. & Clarke, C. 1/10/2015 In : Human Relations.

    Research output: Contribution to journalJournal article

  2. Methodologies for effective Open Access compliance monitoring

    Cheeseman, P. 8/07/2015 In : Journal of Education for Library and Information Science (JELIS).

    Research output: Contribution to journalJournal article

  3. Voices carry?: the voice of bioethics in the courtroom and voice of law in bioethics

    Ost, S. & Huxtable, R. 8/05/2015 The voices and rooms of European bioethics. Huxtable, R. & Meulen, R. T. (eds.). Routledge, (Biomedical Law and Ethics Library)

    Research output: Contribution in Book/Report/ProceedingsChapter

  4. Hate crimes hurt some more than others: implications for the just sentencing of offenders

    Iganski, P. & Lagou, S. 6/05/2015 In : Journal of Interpersonal Violence. 30, 10, p. 1696-1718 23 p.

    Research output: Contribution to journalJournal article

  5. Making the links between economic inequality and intimate partner violence

    Towers, J. 1/05/2015 In : Safe - The Domestic Abuse Quarterly. 53, p. 22-25 4 p.

    Research output: Contribution to journalJournal article

  6. Identifying single electron charge sensor events using wavelet edge detection

    Prance, J., Van Bael, B. J., Simmons, C. B., Savage, D. E., Lagally, M. G., Friesen, M., Coppersmith, S. N. & Eriksson, M. A. 1/05/2015 In : Nanotechnology. 26, 21, 6 p.215201

    Research output: Contribution to journalJournal article

View all »

Latest news

  1. UK and India collaborate on future-proof crops


    Lancaster University is working with researchers across the UK and India to provide improved crops for the future.

  2. Move over smart cities – the Internet of Things...


    Lancaster University is about to take the concept of smart cities out of town. The Internet of Things - which enables object-t...

  3. Powering space craft of the future


    Engineers at Lancaster University are working on powering future ‘giant leaps’ for mankind.

  4. Improved treatment for cancer patients


    Researchers have shown how a topical steroid cream frequently used to treat common skin conditions can be used to improve derma...

Recently added publications

  1. Playful and gameful design for the Internet of Things

    Coulton, P. 30/05/2015 More playful user interfaces: interfaces that invite social and physical interaction. Nijholt, A. (ed.). Singapore: Springer, p. 151-173 23 p. (Gaming Media and Social Effects)

    Research output: Contribution in Book/Report/ProceedingsChapter

    My research interests include:

    My research largely falls into what is known as Game Studies, an area of research that deals with the critical study of digital and non-digital games. More specifically, it focuses on game design, players and their role in society and culture. This means that Game Studies has evolved naturally as an inter-disciplinary field with researchers and academics from a multitude of areas, such as computer science, psychology, sociology, anthropology, philosophy, arts and literature, media studies and communication, etc. This activity is embodied as ‘research through design’ and, in particular, to the design of speculative physical/digital interactive games, playful experiences, and artefacts. Much of this research is conducted using an, 'in the wild' evaluation methodology in that I utilise 'app stores' and social networks as an experimental platforms. This element of my work has led to international recognition by industry as well as academia in that I was selected as one of 50 most talented mobile developers worldwide from a community of over 2 million to be a founding Nokia Champion and the first academic invited to speak at the mobile section of the Game Developers Conference. Increasingly, my work encompasses the non-entertainment use of ‘gameful design’ across a range of application areas and increasingly the use of Design Fiction as a way of exploring digital futures for areas such as the Internet of Things and Digital Empathy. 

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