Home > Research > Browse

Results for Gamification

Publications & Outputs

  1. Cards Against Gamification: Using a role-playing game to tell alternative futures in the gig economy

    Popan, C., Perez Ojeda, D. & Woodcock, J., 30/09/2023, In: The Sociological Review. 71, 5, p. 1058-1074 17 p.

    Research output: Contribution to Journal/MagazineJournal articlepeer-review

  2. Lecturer professional identities in gamification: a socio-material perspective

    Howard, N-J., 31/07/2023, In: Learning, Media and Technology. 48, 3, p. 476-492 17 p.

    Research output: Contribution to Journal/MagazineJournal articlepeer-review

  3. The Role of Gamification in Participatory Environmental Sensing: A Study In the Wild

    Palacin-Silva, M., Knutas, A., Ferrario, M. A. F. C., Porras, J., Ikonen, J. & Chea, C., 21/04/2018, CHI '18 Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems. New York: ACM, 13 p. 221

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  4. Developing MOOC pedagogy: Gamification and Intelligent Tutoring Systems

    Sime, J-A., 20/09/2017, Digital Universities in the MOOC Era: Redesigning Higher Education. Naples: University of Naples Federico II

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review