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Results for Gaze interaction

Publications & Outputs

  1. GazeSwitch: Automatic Eye-Head Mode Switching for Optimised Hands-Free Pointing

    Hou, B. J., Newn, J., Sidenmark, L., Khan, A. A. & Gellersen, H., 22/03/2024, (Accepted/In press) In: Proceedings of the ACM on Human-Computer Interaction. 8

    Research output: Contribution to Journal/MagazineJournal articlepeer-review

  2. ARtention: A design space for gaze-adaptive user interfaces in augmented reality

    Pfeuffer, K., Abdrabou, Y., Esteves, A., Rivu, R., Abdelrahman, Y., Meitner, S., Saadi, A. & Alt, F., 30/04/2021, In: Computers and Graphics. 95, p. 1-12 12 p.

    Research output: Contribution to Journal/MagazineJournal articlepeer-review

  3. BimodalGaze: Seamlessly Refined Pointing with Gaze and Filtered Gestural Head Movement

    Sidenmark, L., Mardanbegi, D., Ramirez Gomez, A., Clarke, C. & Gellersen, H., 2/06/2020, Proceedings ETRA 2020 Full Papers - ACM Symposium on Eye Tracking Research and Applications. New York : ACM, 9 p. 8

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  4. Eye, Head and Torso Coordination During Gaze Shifts in Virtual Reality

    Sidenmark, L. & Gellersen, H., 17/12/2019, In: ACM Transactions on Computer-Human Interaction (TOCHI). 27, 1, 31 p., 4.

    Research output: Contribution to Journal/MagazineJournal articlepeer-review

  5. Eye&Head: Synergetic Eye and Head Movement for Gaze Pointing and Selection

    Sidenmark, L. & Gellersen, H., 20/10/2019, UIST '19 Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology. New York: ACM, p. 1161-1174 14 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  6. Towards Designing Diegetic Gaze in Games: The Use of Gaze Roles and Metaphors

    Ramirez Gomez, A. & Lankes, M., 21/09/2019, In: Multimodal Technologies and Interaction. 3, 4, 19 p., 65.

    Research output: Contribution to Journal/MagazineJournal articlepeer-review

  7. A gaze interactive assembly instruction with pupillometric recording

    Paulin, J., Mardanbegi, D., Biermann, F. & Bækgaard, P., 08/2018, In: Behavior Research Methods. 50, 4, p. 1723-1733 11 p.

    Research output: Contribution to Journal/MagazineJournal articlepeer-review

  8. Smooth-i: smart re-calibration using smooth pursuit eye movements

    Ramirez Gomez, A. & Gellersen, H., 14/06/2018, ETRA '18 Proceedings of the 2018 ACM Symposium on Eye Tracking Research & Applications. ACM, 5 p. 10

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  9. Behavioral Analysis of Smooth Pursuit Eye Movements for Interaction

    Ramirez Gomez, A. & Gellersen, H.-W. G., 21/08/2017. 3 p.

    Research output: Contribution to conference - Without ISBN/ISSN Conference paperpeer-review

  10. GazeBall: Leveraging Natural Gaze Behavior for Continuous Re-calibration in Gameplay

    Ramirez Gomez, A. & Gellersen, H.-W. G., 21/08/2017. 3 p.

    Research output: Contribution to conference - Without ISBN/ISSN Conference paperpeer-review

  11. Look together: using gaze for assisting co-located collaborative search

    Zhang, Y., Pfeuffer, K., Chong, M. K., Alexander, J. M., Bulling, A. & Gellersen, H.-W. G., 02/2017, In: Personal and Ubiquitous Computing. 21, 1, p. 173-186 14 p.

    Research output: Contribution to Journal/MagazineJournal articlepeer-review

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