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Results for Motor rehabilitation

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  1. The use of the Nintendo Wii in motor rehabilitation for virtual reality interventions: a literature review

    Tsekleves, E., Warland, A., Kilbride, C., Paraskevopoulos, I. & Skordoulis, D., 2014, Virtual, augmented reality and serious games for healthcare 1. Ma, M., Jain, L. C. & Anderson, P. (eds.). Berlin: Springer, p. 321-344 24 p. (Intelligent Systems Reference Library; vol. 68).

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNChapter