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Publications & Outputs

  1. Tap or Swipe? Effects of Interaction Gestures for Retrieval of Match Statistics via Second Screen on Watching Soccer on TV

    Sezen, E., Tsekleves, E. & Mauthe, A. U., 12/06/2023, IMX 2023 - Proceedings of the 2023 ACM International Conference on Interactive Media Experiences. New York: ACM Press, p. 303-308 6 p. (IMX 2023 - Proceedings of the 2023 ACM International Conference on Interactive Media Experiences).

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  2. Studying Users’ Perceptions of COVID-19 Mobile Applications in Saudi Arabia

    Alghareeb, M., Albesher, A. S. & Asif, A., 4/01/2023, In: Sustainability. 15, 2

    Research output: Contribution to Journal/MagazineJournal articlepeer-review

  3. Evaluation of the usefulness of path of long-term user experience model in design process

    Karahanoğlu, A. & Bakırlıoğlu, Y., 1/10/2022, In: Behaviour and Information Technology. 41, 4, p. 777-795 19 p.

    Research output: Contribution to Journal/MagazineJournal articlepeer-review

  4. Curricula Design & Pedagogy for Sketching Within HCI & UX Education

    Lewis, M. & Sturdee, M., 1/04/2022, In: Frontiers in Computer Science. 4, 20 p., 826445.

    Research output: Contribution to Journal/MagazineJournal articlepeer-review

  5. Design for Mobile Mental Health: An Exploratory Review

    Aryana, B., Brewster, L. & Abdelnour Nocera, J., 1/08/2019, In: Health and Technology. 9, 4, p. 401-424 24 p.

    Research output: Contribution to Journal/MagazineJournal articlepeer-review

  6. Towards edible interfaces: designing interactions with food

    Gayler, T., 13/11/2017, ICMI 2017 Proceedings of the 19th ACM International Conference on Multimodal Interaction. New York: ACM, p. 623-627 5 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  7. Visualisations and interaction gestures: Enhancing the football watching experience via second screen

    Sezen, E., 2017, (Unpublished) Lancaster University. 301 p.

    Research output: ThesisDoctoral Thesis

  8. Virtual Reality as an Empirical Research Tool - Exploring User Experience in a Real Building and a Corresponding Virtual Model

    Kuliga, S. F., Thrash, T., Dalton, R. & Hoelscher, C., 1/11/2015, In: Computers, Environment and Urban Systems. 54, p. 363-375 13 p.

    Research output: Contribution to Journal/MagazineJournal articlepeer-review

  9. Enhancing watching experience of football matches on TV via modes of interaction and types of visualisation of match-related information on second screen

    Sezen, E., 3/06/2015, Enhancing Watching Experience of Football Matches on TV via Modes of Interaction and Types of Visualisation of Match-Related Information on Second Screen. Figshare, 4 p. DC_101

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  10. Tools, Stages and Perspective-Taking during the Architectural Design Process: Preliminary Results from a University-building Case-study in Australia

    Kuliga, S. F., Dalton, R., Tomko, M. & Hoelscher, C., 1/09/2014, Design Cognition and Behavior: Usability in the Built Environment. Transregional Collaborative Research Center SFB/TR 8 Spatial Cognition, p. 18-22 5 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  11. A means-end analysis of consumers' perceptions of virtual world affordances for e-commerce

    Tran, M. Q., Minocha, S., Roberts, D., Laing, A. & Langdridge, D., 2011, Human-Computer Interaction – INTERACT 2011. INTERACT 2011. Campos, P., Graham, N., Jorge, J., Nunes, N., Palanque, P. & Winckler, M. (eds.). Lisbon: Springer, p. 362-379 18 p. (Lecture Notes in Computer Science; vol. 6946).

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNChapter

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