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Publications & Outputs

  1. Collecting shared experiences through lifelogging: lessons learned

    Clinch, S., Davies, N. A. J., Mikusz, M., Metzger, P., Langheinrich, M., Schmidt, A. & Ward, G. 01/2016 In : IEEE Pervasive Computing. 15, 1, p. 58-67 10 p.

    Research output: Contribution to journalJournal article

  2. Using ICT to strengthen agricultural extension systems for plant health

    Wright, H. J., Ochilo, W., Pearson, A., Finegold, C., Oronje, L., Wanjohi, J., Kamau, R., Holmes, T. & Rumsey, A. 2016 In : Journal of Agricultural and Food Information. 17, 1, p. 23-36 14 p.

    Research output: Contribution to journalJournal article

  3. Mobilizing gamification

    Coulton, P. 01/2015 The gameful world: approaches, issues, applications. Walz, S. & Deterding, S. (eds.). Cambridge, Mass.: MIT Press, p. 561-563 3 p.

    Research output: Contribution in Book/Report/ProceedingsOther chapter contribution

  4. User curated augmented reality art exhibitions

    Coulton, P., Murphy, E., Čopič Pucihar, K., Smith, R. & Lochrie, M. 29/10/2014 Proceedings the 8th Nordic Conference on Human-Computer Interaction (NordiCHI 2014). New York: ACM, p. 907-910 4 p.

    Research output: Contribution in Book/Report/ProceedingsPaper

  5. Contact-view: a magic-lens paradigm designed to solve the dual-view problem

    Čopič Pucihar, K. & Coulton, P. 10/09/2014 Proceedings of International Symposium on Mixed and Augmented Reality 2014. Piscataway, N.J.: IEEE, p. 297-298 2 p.

    Research output: Contribution in Book/Report/ProceedingsPaper

  6. Utilizing contact-view as an augmented reality authoring method for printed document annotation

    Čopič Pucihar, K. & Coulton, P. 10/09/2014 Proceedings of International Symposium on Mixed and Augmented Reality 2014. Piscataway, N.J.: IEEE, p. 299-300 2 p.

    Research output: Contribution in Book/Report/ProceedingsPaper

  7. BARTER: a technological strategy for local wealth generation

    Knowles, B., Lochrie, M., Coulton, P. & Whittle, J. 05/2014 In : IT Professional. 16, 3, p. 28-34 7 p.

    Research output: Contribution to journalJournal article

  8. The use of surrounding visual context in handheld AR: device vs. user perspective rendering

    Čopič Pucihar, K., Coulton, P. & Alexander, J. 28/04/2014 CHI '14 Proceedings of the 32nd annual ACM conference on Human factors in computing systems. New York: ACM, p. 197-206 10 p.

    Research output: Contribution in Book/Report/ProceedingsPaper

  9. Mobilising Monopoly: game design, place and social values

    Lochrie, M., Gazzard, A., Gradinar, A. & Coulton, P. 4/04/2014 Proceedings of 9th International Conference on the Foundations of Digital Games. 4 p.

    Research output: Contribution in Book/Report/ProceedingsPaper

  10. Designing mobile and ubiquitous games and playful interactions

    Coulton, P. 03/2014 Playful user interfaces: interfaces that invite social and physical interaction. Nijholt, A. (ed.). Singapore: Springer, Vol. 1, p. 71-95 25 p. (Gaming Media and Social Effects)

    Research output: Contribution in Book/Report/ProceedingsChapter

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Activities

  1. Mobile Augmented Reality: Looking Beyond the Hype

    Professor Paul Coulton (Speaker), 16/07/2012

    Activity: Public engagement and outreachPublic lecture/debate/seminar

  2. Augmented Reality: Beyond the Hype

    Professor Paul Coulton (Speaker), 13/09/2011

    Activity: Public engagement and outreachPublic lecture/debate/seminar

  3. Mobile Games as Social Information Appliances or Meme Generators

    Professor Paul Coulton (Speaker), 2/10/2009

    Activity: Public engagement and outreachPublic lecture/debate/seminar

Press