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Christopher Clarke

Formerly at Lancaster University

  1. 2022
  2. Published

    Step Into My Mind Palace: Exploration of a Collaborative Paragogy Tool in VR

    Sims, R., Chang, B., Bennett, V., Krishnan, A., Aboubakar, A., Coman, G., Bahrami, A., Huang, Z., Clarke, C. & Karnik, A., 11/07/2022, Proceedings of 2022 8th International Conference of the Immersive Learning Research Network, iLRN 2022. Dengel, A., Bourguet, M-L., Pedrosa, D., Hutson, J., Erenli, K., Economou, D., Pena-Rios, A. & Richter, J. (eds.). IEEE, p. 427-434 8 p. (2022 8th International Conference of the Immersive Learning Research Network (iLRN)).

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  3. 2021
  4. Published

    Gaze+Hold: Eyes-Only Direct Manipulation with Continuous Gaze Modulated by Closure of One Eye

    Ramirez Gomez, A. R., Clarke, C., Sidenmark, L. & Gellersen, H., 25/05/2021, ACM Symposium on Eye Tracking Research and Applications. New York, NY, USA: Association for Computing Machinery (ACM), p. 1-12 (ETRA '21 Full Papers).

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  5. 2020
  6. Published

    Motion Coupling of Earable Devices in Camera View

    Clarke, C., Ehrich, P. & Gellersen, H., 1/11/2020, MUM 2020: 19th International Conference on Mobile and Ubiquitous Multimedia. New York: ACM, p. 13–17 5 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  7. Published

    Reactive Video: Adaptive Video Playback Based on User Motion for Supporting Physical Activity

    Clarke, C., Cavdir, D., Chiu, P., Denoue, L. & Kimber, D., 20/10/2020, ACM Symposium on User Interface Software and Technology (UIST). New York: ACM, p. 196-208 13 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  8. Published

    BimodalGaze: Seamlessly Refined Pointing with Gaze and Filtered Gestural Head Movement

    Sidenmark, L., Mardanbegi, D., Ramirez Gomez, A., Clarke, C. & Gellersen, H., 2/06/2020, Proceedings ETRA 2020 Full Papers - ACM Symposium on Eye Tracking Research and Applications. New York : ACM, 9 p. 8

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  9. Published

    Outline Pursuits: Gaze-assisted Selection of Occluded Objects in Virtual Reality

    Sidenmark, L., Clarke, C., Zhang, X., Phu, J. & Gellersen, H., 23/04/2020, CHI '20: Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems. New York: ACM

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  10. Published

    Dynamic motion coupling of body movement for input control

    Clarke, C., 2020, Lancaster University. 170 p.

    Research output: ThesisDoctoral Thesis

  11. 2019
  12. Published

    Monocular gaze depth estimation using the vestibulo-ocular reflex

    Mardanbegi, D., Clarke, C. & Gellersen, H., 25/06/2019, Proceedings - ETRA 2019: 2019 ACM Symposium On Eye Tracking Research and Applications. Spencer, S. N. (ed.). New York: ACM, 9 p. 20. (Eye Tracking Research and Applications Symposium (ETRA)).

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  13. 2017
  14. Published

    MatchPoint: Spontaneous Spatial Coupling of Body Movement for Touchless Pointing

    Clarke, C. & Gellersen, H-W. G., 22/10/2017, UIST '17 Proceedings of the 30th Annual ACM Symposium on User Interface Software and Technology. New York: ACM, p. 179-192 14 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  15. Published

    Remote Control by Body Movement in Synchrony with Orbiting Widgets: an Evaluation of TraceMatch

    Clarke, C., Bellino, A., Abreu Esteves, A. E. & Gellersen, H-W. G., 1/09/2017, In: Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies. 1, 3, 22 p., 45.

    Research output: Contribution to Journal/MagazineJournal articlepeer-review

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