Home > Research > Researchers > Professor Paul Coulton > Publications

Professor Paul Coulton

Professor of Speculative and Game Design

  1. Published

    Evaluating dual-view perceptual issues in handheld augmented reality: device vs. user perspective rendering

    Čopič Pucihar, K., Coulton, P. & Alexander, J., 9/12/2013, ICMI '13 Proceedings of the 15th ACM on International conference on multimodal interaction. New York: ACM, p. 381-388 8 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  2. Published

    The use of surrounding visual context in handheld AR: device vs. user perspective rendering

    Čopič Pucihar, K., Coulton, P. & Alexander, J., 28/04/2014, CHI '14 Proceedings of the 32nd annual ACM conference on Human factors in computing systems. New York: ACM, p. 197-206 10 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  3. Published

    Utilizing contact-view as an augmented reality authoring method for printed document annotation

    Čopič Pucihar, K. & Coulton, P., 10/09/2014, Proceedings of International Symposium on Mixed and Augmented Reality 2014. Piscataway, N.J.: IEEE, p. 299-300 2 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  4. Published

    Contact-view: a magic-lens paradigm designed to solve the dual-view problem

    Čopič Pucihar, K. & Coulton, P., 10/09/2014, Proceedings of International Symposium on Mixed and Augmented Reality 2014. Piscataway, N.J.: IEEE, p. 297-298 2 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  5. Published

    Exploring the evolution of mobile augmented reality for future entertainment systems

    Čopič Pucihar, K. & Coulton, P., 12/2014, In : Computers in Entertainment (CIE). 11, 2, 16 p., 1.

    Research output: Contribution to journalJournal article

  6. Published

    Playing with the artworks: engaging with art through an augmented reality game

    Čopič Pucihar, K., Kljun, M. & Coulton, P., 9/05/2016, CHI EA '16 Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems. New York: ACM, p. 1842-1848 7 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  7. Published

    Utilizing sensor fusion in markerless mobile augmented reality

    Čopič Pucihar, K., Coulton, P. & Hutchinson, D., 08/2011, MobileHCI '11 Proceedings of the 13th International Conference on Human Computer Interaction with Mobile Devices and Services. New York: ACM, 4 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  8. Published

    3D Space-Time Visualization of Player Behaviour in Pervasive Location-Based Games.

    Coulton, P., Bamford, W., Cheverst, K. & Rashid, O., 05/2008, In : International Journal of Computer Games Technology. 2008, p. 1-5 5 p.

    Research output: Contribution to journalJournal article

  9. Published

    Exploiting the Phone Hardware.

    Coulton, P. & Chehimi, F., 02/2008, Games on the Symbian OS. Stitchbury, J. (ed.). Wiley and Symbian Press, p. 175-216 42 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNChapter

  10. Published

    Mobile social gaming

    Coulton, P., Čopič Pucihar, K. & Bamford, W., 11/2008. 4 p.

    Research output: Contribution to conference - Without ISBN/ISSN Conference paper

Previous 1 2 3 4 5 6 7 8 ...27 Next

Back to top