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Professor Paul Coulton

Professor of Speculative and Game Design

  1. Published

    Using Heterotopias to Characterise Interactions in Physical/Digital Spaces

    Akmal, H. & Coulton, P., 26/06/2018, Proceedings of the Design Research Society Conference 2018. Storni, C., Leahy, K., McMahon, M., Lloyd, P. & Boehmia, E. (eds.). Limerick: Design Research Society, Vol. 1. p. 269-278 10 p. (Design Research Society Conference Proceedings 2018; vol. 1).

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  2. Published

    Research Through Board Game Design

    Akmal, H. & Coulton, P., 11/04/2019, Proceedings of RTD 2019. 16 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  3. Published

    The Divination of Things by Things

    Akmal, H. A. & Coulton, P., 25/04/2020, CHI'20 : Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems Extended Abstracts. New York: ACM, 10 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  4. Published

    The Internet of Things Game: Revealing the Complexity of the IoT

    Akmal, H. A. & Coulton, P., 2/09/2020, Proceedings of Digital Games Research Association Conference 2020 (DiGRA 2020). Digital Games Research Association - DiGRA, 15 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  5. Published

    A Tarot of Things: a supernatural approach to designing for IoT

    Akmal, H. A. & Coulton, P., 12/08/2020, Proceedings DRS 2020. 15 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  6. Published

    A Surrealist Inspired Mobile Multiplayer Game: Fact or Fish?

    Bamford, W., Coulton, P. & Edwards, R., 06/2006. 8 p.

    Research output: Contribution to conference - Without ISBN/ISSN Conference paper

  7. Published

    Using mobile phones to reveal the complexities of the school journey.

    Bamford, W., Coulton, P., Walker, M., Whyatt, D., Davies, G. & Pooley, C., 09/2008, MobileHCI '08 Proceedings of the 10th international conference on Human computer interaction with mobile devices and services. New York: ACM, p. 283-292 10 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  8. Published

    Space-time travel blogging using a mobile phone.

    Bamford, W., Coulton, P. & Edwards, R., 06/2007, ACE '07 Proceedings of the international conference on Advances in computer entertainment technology. New York: ACM, 8 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  9. Published

    A Massively Multi-Authored Mobile Surrealist Book.

    Bamford, W., Coulton, P. & Edwards, R., 06/2006, ACE '06 Proceedings of the 2006 ACM SIGCHI international conference on Advances in computer entertainment technology. New York: ACM, 8 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  10. Published

    Location Based Mobile Blogging.

    Bamford, W., Coulton, P. & Edwards, R., 04/2006, Information and Communication Technologies, 2006. ICTTA '06. 2nd . IEEE, 6 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  11. Published

    Tracking performance for a decision directed feedback synchroniser utilising turbo decoder information

    Barratt, K., Coulton, P. & Honary, B., 07/2001, Proceedings of the 6th International Symposium on Communication Theory and Applications. Lancaster: HW Communications Limited, p. 108-112 5 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  12. Published

    Investigating user experiences with spatial and temporal context-aware applications to support mobile virtual learning environments

    Benachour, P., Crane, L. & Coulton, P., 6/06/2012, In : International Journal of Mobile Learning and Organisation. 6, 1, p. 38-51 14 p., 4.

    Research output: Contribution to journalJournal article

  13. Published

    Using Infra-Red Beacons as Unobtrusive Markers for Mobile Augmented Reality

    Burnett, D. & Coulton, P., 08/2011. 4 p.

    Research output: Contribution to conference - Without ISBN/ISSN Conference paper

  14. Published

    Providing both physical and perceived affordances using physical games pieces on touch based tablets

    Burnett, D., Coulton, P. & Lewis, A., 21/07/2012, IE '12 Proceedings of The 8th Australasian Conference on Interactive Entertainment: Playing the System. New York: ACM Press, 7 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  15. Published

    "CheckinDJ" using check-ins to crowdsource music preferences

    Burnett, D., Lochrie, M. & Coulton, P., 3/10/2012, MindTrek '12 Proceeding of the 16th International Academic MindTrek Conference. New York: ACM, p. 51-54 4 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  16. Published

    Designing Mobile Augmented Reality interfaces for locative games and playful experiences

    Burnett, D., Coulton, P., Murphy, E. & Race, N., 6/08/2014, Proceedings of Digital Games Research Conference 2014. Digital Games Research Association - DiGRA, 11 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  17. Published

    Physical playlist: bringing back the mix-tape

    Burnett, D., Gradinar, A., Porter, J., Stead, M., Coulton, P. & Forrester, I., 14/09/2015, Human-Computer Interaction – INTERACT 2015 : 15th IFIP TC 13 International Conference, Bamberg, Germany, September 14-18, 2015, Proceedings, Part IV. Abascal, J., Barbosa, S., Fetter, M., Gross, T., Palanque, P. & Winckler, M. (eds.). Cham: Springer, p. 72-78 7 p. (Lecture Notes in Computer Science; vol. 9299).

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  18. Published

    Working with young people at the margins of society to design hybrid physical/digital objects to portray their experiences of support services.

    Burnett, D. J. & Coulton, P., 12/04/2017, Proceedings of EAD 2017. 10 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  19. Published

    Working with young people at the margins of society to design hybrid physical/digital objects to portray their experiences of support services

    Burnett, D. J. & Coulton, P., 6/09/2017, In : The Design Journal. 20, Suppl. 1, p. S3620-S3629 10 p.

    Research output: Contribution to journalJournal article

  20. Published

    Intelligent Mobility Systems: Some Socio-technical Challenges and Opportunities

    Buscher, M., Coulton, P., Efstratiou, C., Gellersen, H., Hemment, D., Mehmood, R. & Sangiorgi, D., 2009, Communications Infrastructure: Systems and Applications in Europe. Mehmood, R., Cerqueira, E., Piesiewicz, R. & Chlamtac, I. (eds.). Berlin: Springer, p. 140-152 13 p. (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering; vol. 16, no. 3).

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNChapter

  21. Published

    Mobile, experimental, public

    Buscher, M., Coulton, P., Hemment, D. & Mogensen, P. H., 2011, Mobile methods. Buscher, M., Urry, J. & Witchger, K. (eds.). London: Routledge, p. 119-136 18 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNChapter (peer-reviewed)

  22. Published

    Using a Camera Phone as a Mixed-Reality Laser Cannon.

    Chehimi, F., Coulton, P. & Edwards, R., 03/2008, In : International Journal of Computer Games Technology. 2008, p. 1-6 6 p.

    Research output: Contribution to journalJournal article

  23. Published

    Evolution of 3D mobile games development.

    Chehimi, F., Coulton, P. & Edwards, R., 01/2008, In : Personal and Ubiquitous Computing. 12, 1, p. 19-25 7 p.

    Research output: Contribution to journalJournal article

  24. Published

    3D Motion Control of Connected Augmented Virtuality on Mobile Phones.

    Chehimi, F., Coulton, P. & Edwards, R., 10/07/2008, Proceedings of the 2008 International Symposium on Ubiquitous Virtual Reality. Gwangju: IEEE Computer Society, p. 67-70 4 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  25. Published

    Augmented Reality 3D Interactive Advertisements on Smartphones.

    Chehimi, F., Coulton, P. & Edwards, R., 07/2007, International Conference on the Management of Mobile Business, 2007. ICMB 2007.. Toronto, Ont.: IEEE Computer Society, p. 21-21 1 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  26. Published

    Mobilazer: A Mixed-Reality First-Person Shoot-Em-Up Using Camera Phones.

    Chehimi, F., Coulton, P. & Edwards, R., 09/2007. 7 p.

    Research output: Contribution to conference - Without ISBN/ISSN Conference paper

  27. Published

    A Novel 3D Game API for Symbian OS Smartphones.

    Chehimi, F., Coulton, P. & Edwards, R., 11/2006. 8 p.

    Research output: Contribution to conference - Without ISBN/ISSN Conference paper

  28. Published

    Delivering 3D advertising to mobile phones.

    Chehimi, F., Coulton, P. & Edwards, R., 01/2006. 2 p.

    Research output: Contribution to conference - Without ISBN/ISSN Conference paper

  29. Published

    Motion Controlled Mobile 3D Multiplayer Gaming.

    Chehimi, F. & Coulton, P., 12/2008, ACE '08 Proceedings of the 2008 International Conference on Advances in Computer Entertainment Technology. New York: ACM, p. 267-270 4 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  30. Published

    C++ Optimisations for Mobile Applications.

    Chehimi, F., Coulton, P. & Edwards, R., 07/2006, Consumer Electronics, 2006. ISCE '06. 2006 IEEE Tenth International Symposium on. IEEE, 6 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  31. Published

    Advances in 3D Graphics for Smartphones.

    Chehimi, F., Coulton, P. & Edwards, R., 04/2006, Information and Communication Technologies, 2006. ICTTA '06. 2nd. IEEE, p. 99-104 6 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  32. Published

    Evolution of 3D Games on Mobile Phones.

    Chehimi, F., Coulton, P. & Edwards, R., 07/2005, Mobile Business, 2005. ICMB 2005. International Conference on. IEEE, p. 173-179 7 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  33. Published

    Supporting (Mobile) User Experience at a Rural Village ‘Scarecrow Festival’: A Formative Study of a Geolocated Photo Mashup Utilising a Situated Display

    Cheverst, K., Coulton, P., Bamford, W. & Taylor, N., 2/09/2008. 5 p.

    Research output: Contribution to conference - Without ISBN/ISSN Conference paper

  34. Published

    Mobslinger: The Fastest Mobile in the West.

    Clemson, H., Coulton, P., Edwards, R. & Chehimi, F., 06/2006. 8 p.

    Research output: Contribution to conference - Without ISBN/ISSN Conference paper

  35. Published

    A Serendipitous Mobile Game.

    Clemson, H., Coulton, P. & Edwards, R., 11/2006, Proceedings GDTW 2006 The Fourth International Game Design and Technology Workshop and Conference. Merabti, M., Lee, N., Perlin, K. & El Rhalibi, A. (eds.). Liverpool: Liverpool John Moores University, 5 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  36. Published

    ImaginationLancaster: Open-Ended, Anti-Disciplinary, Diverse

    Cooper, R., Dunn, N., Coulton, P., Walker, S., Rodgers, P., Cruikshank, L., Tsekleves, E., Hands, D., Whitham, R., Boyko, C. T., Richards, D., Aryana, B., Pollastri, S., Escalante, M. A. L., Knowles, B., Lopez-Galviz, C., Cureton, P. & Coulton, C., 12/2018, In : She Ji: The Journal of Design, Economics, and Innovation. 4, 4, p. 307-341 35 p.

    Research output: Contribution to journalJournal article

  37. Published

    Towards Collaboratively Mapped Multi-View Mobile Augmented Reality

    Čopič Pucihar, K. & Coulton, P., 08/2011. 4 p.

    Research output: Contribution to conference - Without ISBN/ISSN Conference paper

  38. Published

    Estimating scale using depth from focus for mobile augmented reality.

    Čopič Pucihar, K. & Coulton, P., 06/2011, Proceedings of the 3rd ACM SIGCHI symposium on Engineering interactive computing systems . ACM, p. 1-6 6 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  39. Published

    Creating a stereoscopic magic-lens to improve depth perception in handheld augmented reality

    Čopič Pucihar, K., Coulton, P. & Alexander, J., 27/08/2013, Proceedings of Mobile HCI 2013. ACM, 4 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  40. Published

    Enhanced virtual transparency in handheld AR: digital magnifying glass

    Čopič Pucihar, K. & Coulton, P., 27/08/2013, Proceedings of Mobile HCI 2013. ACM, 4 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  41. Published

    Evaluating dual-view perceptual issues in handheld augmented reality: device vs. user perspective rendering

    Čopič Pucihar, K., Coulton, P. & Alexander, J., 9/12/2013, ICMI '13 Proceedings of the 15th ACM on International conference on multimodal interaction. New York: ACM, p. 381-388 8 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  42. Published

    The use of surrounding visual context in handheld AR: device vs. user perspective rendering

    Čopič Pucihar, K., Coulton, P. & Alexander, J., 28/04/2014, CHI '14 Proceedings of the 32nd annual ACM conference on Human factors in computing systems. New York: ACM, p. 197-206 10 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  43. Published

    Utilizing contact-view as an augmented reality authoring method for printed document annotation

    Čopič Pucihar, K. & Coulton, P., 10/09/2014, Proceedings of International Symposium on Mixed and Augmented Reality 2014. Piscataway, N.J.: IEEE, p. 299-300 2 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  44. Published

    Contact-view: a magic-lens paradigm designed to solve the dual-view problem

    Čopič Pucihar, K. & Coulton, P., 10/09/2014, Proceedings of International Symposium on Mixed and Augmented Reality 2014. Piscataway, N.J.: IEEE, p. 297-298 2 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  45. Published

    Exploring the evolution of mobile augmented reality for future entertainment systems

    Čopič Pucihar, K. & Coulton, P., 12/2014, In : Computers in Entertainment (CIE). 11, 2, 16 p., 1.

    Research output: Contribution to journalJournal article

  46. Published

    Playing with the artworks: engaging with art through an augmented reality game

    Čopič Pucihar, K., Kljun, M. & Coulton, P., 9/05/2016, CHI EA '16 Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems. New York: ACM, p. 1842-1848 7 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  47. Published

    Utilizing sensor fusion in markerless mobile augmented reality

    Čopič Pucihar, K., Coulton, P. & Hutchinson, D., 08/2011, MobileHCI '11 Proceedings of the 13th International Conference on Human Computer Interaction with Mobile Devices and Services. New York: ACM, 4 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  48. Published

    3D Space-Time Visualization of Player Behaviour in Pervasive Location-Based Games.

    Coulton, P., Bamford, W., Cheverst, K. & Rashid, O., 05/2008, In : International Journal of Computer Games Technology. 2008, p. 1-5 5 p.

    Research output: Contribution to journalJournal article

  49. Published

    Exploiting the Phone Hardware.

    Coulton, P. & Chehimi, F., 02/2008, Games on the Symbian OS. Stitchbury, J. (ed.). Wiley and Symbian Press, p. 175-216 42 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNChapter

  50. Published

    Mobile social gaming

    Coulton, P., Čopič Pucihar, K. & Bamford, W., 11/2008. 4 p.

    Research output: Contribution to conference - Without ISBN/ISSN Conference paper

  51. Published

    S60 Programming: A Tutorial Guide.

    Coulton, P., Edwards, R. & Clemson, H., 02/2007, Wiley and Symbian Press. 328 p.

    Research output: Book/Report/ProceedingsBook

  52. Published

    Running with the PAC.

    Coulton, P., Rashid, O., Bamford, W. & Edwards, R., 06/2006. 8 p.

    Research output: Contribution to conference - Without ISBN/ISSN Conference paper

  53. Published

    Creating Entertainment Applications for Cellular Phones.

    Coulton, P., Rashid, O., Edwards, R. & Thompson, R., 07/2005, In : Computers in Entertainment (CIE). 3, 3, p. 1-12 12 p.

    Research output: Contribution to journalJournal article

  54. Published

    RFID and NFC on Mobile Phones.

    Coulton, P., Rashid, O. & Edwards, R., 03/2008, RFID Handbook: Applications, Technology, Security and Privacy. Ahson, S. & Ilyas, M. (eds.). CRC Press, p. 375-391 17 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNChapter

  55. Published

    Mobile Games: Challenges and Opportunities.

    Coulton, P., Bamford, W., Chehimi, F., Edwards, R., Gilbertson, P. & Rashid, O., 06/2007, Advances in Computers. Zelkowitz, M. (ed.). Academic Press, Vol. 69. p. 191-242 52 p. (Advances In Computers ).

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNChapter

  56. Published

    Using In-built RFID/NFC, Cameras, and 3D Accelerometers as Mobile Phone Sensors.

    Coulton, P., Bamford, W., Chehimi, F., Gilbertson, P. & Rashid, O., 2007, Mobile Phone Programming. Fitzek, F. & Reichert, F. (eds.). Springer, p. 381-396 16 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNChapter

  57. Published

    Mobslinger: Creating Urban Outlaws.

    Coulton, P., Clemson, H. & Edwards, R., 09/2006. 4 p.

    Research output: Contribution to conference - Without ISBN/ISSN Poster

  58. Published

    ‘Getting it up’ with mobile virtual graffiti

    Coulton, P., Rashid, O. & Garner, P., 09/2006. 4 p.

    Research output: Contribution to conference - Without ISBN/ISSN Poster

  59. Published

    Aiding student conceptualisation of the mobile channel and the operation of a RAKE receiver using a project developed in SIMULINK®.

    Coulton, P., Khirallah, C. & Edwards, R., 07/2005, In : International Journal of Electrical Engineering Education. 42, 3, p. 211-222 12 p.

    Research output: Contribution to journalJournal article

  60. Published

    Mud, Mobiles and a Large Interactive Display.

    Coulton, P., Bamford, W. & Edwards, R., 12/2008. 3 p.

    Research output: Contribution to conference - Without ISBN/ISSN Conference paper

  61. Published

    Mobile Kinetic and Physiological Interaction for Persuasive Health

    Coulton, P. & Garcia Wylie, C., 2010, In : International Journal of Ubiquitous Computing (IJUC). 1, 1, p. 29-34 6 p.

    Research output: Contribution to journalJournal article

  62. Published

    Experimenting Through Mobile ‘Apps’ and ‘App Stores’

    Coulton, P. & Bamford, W., 10/2011, In : International Journal of Mobile Human Computer Interaction. 3, 4, p. 55-70 16 p.

    Research output: Contribution to journalJournal article

  63. Published

    Harnessing player creativity to broaden the appeal of location based games.

    Coulton, P., Lund, K. & Wilson, A., 09/2010, BCS '10 Proceedings of the 24th BCS Interaction Specialist Group Conference. Swindon: British Computer Society, p. 143-150 8 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  64. Published

    Brain interaction for mobile games

    Coulton, P., Garcia Wylie, C. M. & Bamford, W., 28/09/2011, MindTrek '11 Proceedings of the 15th International Academic MindTrek Conference: Envisioning Future Media Environments. New York: ACM, p. 37-44 8 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  65. Published

    Experiencing ‘Touch’ in Mobile Mixed Reality Games.

    Coulton, P., Rashid, O. & Bamford, W., 11/2006, GDTW 2006 The Fourth International Game Design and Technology Workshop and Conference. Merabti, M., Lee, N., Perlin, K. & El Rhalibi, A. (eds.). Liverpool: Liverpool John Moores University, p. 68-75 8 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  66. Published

    The Peoples Republic of Monsters

    Coulton, P. & Wilson, A., 1/09/2012. 7 p.

    Research output: Contribution to conference - Without ISBN/ISSN Conference paper

  67. Published

    SKYLANDERS: Near Field in Your Living Room Now

    Coulton, P., 10/2012, In : Ubiquity: The Journal of Pervasive Media. p. 136-138 3 p.

    Research output: Contribution to journalBook/Film/Article review

  68. Published

    Coding for Both Protection and Synchronisation

    Coulton, P., Hannaford, C. & Honary, B., 1997, Communications coding and signal processing: third volume on communication theory and applications. Honary, B., Darnell, M. & Farrell, P. (eds.). Taunton: Research Studies Press Ltd., p. 133-147 15 p. (Electronic & electrical engineering research studies. Communications systems, techniques, and applications series; vol. 2).

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  69. Published

    Providing Channel Information to Turbo Decoders

    Coulton, P. & Honary, B., 06/1998, Proceedings of the International Conference of Telecommunications (ICT’98), Porto Carras, Greece, 21-25 June 1998. Porto Carras, Greece, p. 59

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  70. Published

    Empathy in the Internet of Things

    Coulton, P., 9/09/2013, Proceedings of a workshop at the 27th International British Computer Society HCI Conference: The Internet of Things : Interacting with Digital Media in Connected Environments. 4 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  71. Published

    Scarecrows, robots and time machines

    Coulton, P., Race, N. & Burnett, D., 4/11/2013. 2 p.

    Research output: Contribution to conference - Without ISBN/ISSN Conference paper

  72. Published

    Designing mobile and ubiquitous games and playful interactions

    Coulton, P., 03/2014, Playful user interfaces: interfaces that invite social and physical interaction. Nijholt, A. (ed.). Singapore: Springer, Vol. 1. p. 71-95 25 p. (Gaming Media and Social Effects).

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNChapter

  73. Published

    Game design in an Internet of Things

    Coulton, P., Burnett, D., Gradinar, A., Gullick, D. & Murphy, E., 11/11/2014, In : ToDIGRA. 1, 3, 28 p.

    Research output: Contribution to journalJournal article

  74. Published

    Designing interactive systems to encourage empathy between users

    Coulton, P., Huck, J., Hudson-Smith, A., Ralph, B., Mavros, P., Roberts, J. & Powell, P., 21/06/2014, DIS Companion '14 Proceedings of the 2014 companion publication on Designing interactive systems. New York: ACM, p. 13-16 4 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  75. Published

    Taking the artwork home app

    Coulton, P., Murphy, E., Smith, R. & Copic Pucihar, K., 9/06/2014

    Research output: Exhibits, objects and web-based outputsDigital or Visual Products

  76. Published

    Gimmicks, geeks and gut: challenges and preconceptions from collaborative research in Art, Design and Technology. a case study using Mobile Augmented Reality

    Coulton, P. & Murphy, E., 1/09/2014. 3 p.

    Research output: Contribution to conference - Without ISBN/ISSN Conference paper

  77. Published

    User curated augmented reality art exhibitions

    Coulton, P., Murphy, E., Čopič Pucihar, K., Smith, R. & Lochrie, M., 29/10/2014, Proceedings the 8th Nordic Conference on Human-Computer Interaction (NordiCHI 2014). New York: ACM, p. 907-910 4 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  78. Published

    Designing mobile augmented reality art applications: addressing the views of the galleries and the artists

    Coulton, P., Smith, R., Murphy, E., Čopič Pucihar, K. & Lochrie, M., 6/11/2014, AcademicMindTrek '14 Proceedings of the 18th International Academic MindTrek Conference: Media Business, Management, Content & Services. New York: ACM, p. 177-182 6 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  79. Published

    Designing data driven persuasive games to address wicked problems such as climate change

    Coulton, P., Jacobs, R., Burnett, D., Gradinar, A., Watkins, M. & Howarth, C., 6/11/2014, AcademicMindTrek '14 Proceedings of the 18th International Academic MindTrek Conference: Media Business, Management, Content & Services. New York: ACM, p. 185-191 7 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  80. Published

    Mobilizing gamification

    Coulton, P., 01/2015, The gameful world: approaches, issues, applications. Walz, S. & Deterding, S. (eds.). Cambridge, Mass.: MIT Press, p. 561-563 3 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNOther chapter contribution

  81. Published

    The role of game design in addressing behavioural change

    Coulton, P., 22/04/2015, Proceedings for 11th European Academy of Design Conference. 10 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  82. Published

    Playful and gameful design for the Internet of Things

    Coulton, P., 30/05/2015, More playful user interfaces: interfaces that invite social and physical interaction. Nijholt, A. (ed.). Singapore: Springer, p. 151-173 23 p. (Gaming Media and Social Effects).

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNChapter

  83. Published

    Collaborative research through design: a case study in Mobile Augmented Reality

    Coulton, P. & Murphy, E., 12/08/2015, DRHA 2014 Proceedings: full papers. Maragiannis, A. (ed.). London: DRHA, 4 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  84. Published

    Games as speculative design: allowing players to consider alternate presents and plausible futures

    Coulton, P., Burnett, D. & Gradinar, A. I., 1/06/2016, Proceedings of Design Research Society Conference 2016. Lloyd, P. & Bohemia, E. (eds.). Design Research Society, p. 1609-1626 18 p. (Proceedings of DRS 2016; vol. 4).

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  85. Published

    Design fiction: does the search for plausibility lead to deception?

    Coulton, P., Lindley, J. & Akmal, H. A., 23/05/2016, Proceedings of Design Research Society Conference 2016. Lloyd, P. & Bohemia, E. (eds.). Design Research Society, p. 369-384 16 p. (Proceedings of DRS 2016; vol. 1).

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  86. Published

    Mapping the beach beneath the street: digital cartography for the playable city

    Coulton, P., Huck, J., Gradinar, A. I. & Salinas, L., 15/10/2016, Playable cities: the city as a digital playground. Nijholt, A. (ed.). Singapore: Springer-Verlag, p. 137-162 36 p. (Gaming Media and Social Effects).

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNChapter (peer-reviewed)

  87. Published

    Sensing atoms and bits

    Coulton, P., 26/01/2017, Sensory arts and design. Heywood, I. (ed.). London: Bloomsbury, 14 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNChapter

  88. Published

    Game vaporware as design fictions

    Coulton, P. & Lindley, J. G., 17/10/2016, Proceedings of Mindtrek 2016. New York: ACM, p. 341-349 9 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  89. Published

    Design fiction: anticipating adoption

    Coulton, P. & Lindley, J. G., 01/2017, In : IEEE Pervasive Computing. 16, 1, p. 43-47 5 p.

    Research output: Contribution to journalJournal article

  90. Published

    Design fiction as world building

    Coulton, P., Lindley, J. G., Sturdee, M. & Stead, M., 23/03/2017, Proceedings of Research through Design Conference 2017. 16 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  91. Published

    Vapourworlds and design fiction: the role of intentionality

    Coulton, P. & Lindley, J. G., 12/04/2017, Proceedings of EAD 2017. 11 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  92. Published

    Vapourworlds and Design Fiction: The Role of Intentionality

    Coulton, P. & Lindley, J. G., 6/09/2017, In : The Design Journal. 20, Suppl. 1, p. S4632-s4642 11 p.

    Research output: Contribution to journalJournal article

  93. Published

    Games design research through game design practice

    Coulton, P. & Hook, A., 20/12/2017, Game Design Research: An Introduction to Theory and Practice. Lankoski, P. & Holopainen, J. (eds.). Pittsburgh: ETC Press, p. 97-116 20 p. 5

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNChapter (peer-reviewed)

  94. Published

    The Little Book of Design Fiction for the Internet of Things

    Coulton, P., Lindley, J. G. & Cooper, R., 01/2018, Lancaster: Lancaster University. 46 p.

    Research output: Book/Report/ProceedingsBook

  95. Published

    Living Room of the Future: FACT Liverpool

    Coulton, P. & Gradinar, A. I., 11/04/2018

    Research output: Exhibits, objects and web-based outputsExhibition

  96. Published

    Living Room of the Future: V&A London

    Coulton, P., Gradinar, A. I. & Lindley, J. G., 21/09/2018

    Research output: Exhibits, objects and web-based outputsExhibition

  97. Published

    Experiencing the Future Mundane

    Coulton, P., Lindley, J. G., Gradinar, A. I., Colley, J., Sailaja, N., Crabtree, A., Forrester, I. & Kerlin, L., 11/04/2019, Proceedings of RTD 2019. 16 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  98. Published

    Living Room of the Future: Tate Modern

    Coulton, P., Gradinar, A. I. & Lindley, J. G., 8/02/2019

    Research output: Exhibits, objects and web-based outputsExhibition

  99. Published

    More-Than Human Centred Design: Considering Other Things

    Coulton, P. & Lindley, J. G., 4/07/2019, In : The Design Journal. 22, 4, p. 463-481 19 p.

    Research output: Contribution to journalJournal article

  100. Published

    Living Room of the Future: TVX2019 Demo

    Coulton, P., Lindley, J., Gradinar, A., Ian, F. & Stenton, P., 7/06/2019

    Research output: Exhibits, objects and web-based outputsExhibition

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