Home > Research > Researchers > Professor Paul Coulton > Publications

Professor Paul Coulton

Professor of Speculative and Game Design

  1. Published

    S60 Programming: A Tutorial Guide.

    Coulton, P., Edwards, R. & Clemson, H., 02/2007, Wiley and Symbian Press. 328 p.

    Research output: Book/Report/ProceedingsBook

  2. Published

    Running with the PAC.

    Coulton, P., Rashid, O., Bamford, W. & Edwards, R., 06/2006. 8 p.

    Research output: Contribution to conference - Without ISBN/ISSN Conference paper

  3. Published

    Creating Entertainment Applications for Cellular Phones.

    Coulton, P., Rashid, O., Edwards, R. & Thompson, R., 07/2005, In : Computers in Entertainment (CIE). 3, 3, p. 1-12 12 p.

    Research output: Contribution to journalJournal article

  4. Published

    RFID and NFC on Mobile Phones.

    Coulton, P., Rashid, O. & Edwards, R., 03/2008, RFID Handbook: Applications, Technology, Security and Privacy. Ahson, S. & Ilyas, M. (eds.). CRC Press, p. 375-391 17 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNChapter

  5. Published

    Mobile Games: Challenges and Opportunities.

    Coulton, P., Bamford, W., Chehimi, F., Edwards, R., Gilbertson, P. & Rashid, O., 06/2007, Advances in Computers. Zelkowitz, M. (ed.). Academic Press, Vol. 69. p. 191-242 52 p. (Advances In Computers ).

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNChapter

  6. Published

    Using In-built RFID/NFC, Cameras, and 3D Accelerometers as Mobile Phone Sensors.

    Coulton, P., Bamford, W., Chehimi, F., Gilbertson, P. & Rashid, O., 2007, Mobile Phone Programming. Fitzek, F. & Reichert, F. (eds.). Springer, p. 381-396 16 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNChapter

  7. Published

    Mobslinger: Creating Urban Outlaws.

    Coulton, P., Clemson, H. & Edwards, R., 09/2006. 4 p.

    Research output: Contribution to conference - Without ISBN/ISSN Poster

  8. Published

    ‘Getting it up’ with mobile virtual graffiti

    Coulton, P., Rashid, O. & Garner, P., 09/2006. 4 p.

    Research output: Contribution to conference - Without ISBN/ISSN Poster

  9. Published

    Aiding student conceptualisation of the mobile channel and the operation of a RAKE receiver using a project developed in SIMULINK®.

    Coulton, P., Khirallah, C. & Edwards, R., 07/2005, In : International Journal of Electrical Engineering Education. 42, 3, p. 211-222 12 p.

    Research output: Contribution to journalJournal article

  10. Published

    Mud, Mobiles and a Large Interactive Display.

    Coulton, P., Bamford, W. & Edwards, R., 12/2008. 3 p.

    Research output: Contribution to conference - Without ISBN/ISSN Conference paper

  11. Published

    Mobile Kinetic and Physiological Interaction for Persuasive Health

    Coulton, P. & Garcia Wylie, C., 2010, In : International Journal of Ubiquitous Computing (IJUC). 1, 1, p. 29-34 6 p.

    Research output: Contribution to journalJournal article

  12. Published

    Experimenting Through Mobile ‘Apps’ and ‘App Stores’

    Coulton, P. & Bamford, W., 10/2011, In : International Journal of Mobile Human Computer Interaction. 3, 4, p. 55-70 16 p.

    Research output: Contribution to journalJournal article

  13. Published

    Harnessing player creativity to broaden the appeal of location based games.

    Coulton, P., Lund, K. & Wilson, A., 09/2010, BCS '10 Proceedings of the 24th BCS Interaction Specialist Group Conference. Swindon: British Computer Society, p. 143-150 8 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  14. Published

    Brain interaction for mobile games

    Coulton, P., Garcia Wylie, C. M. & Bamford, W., 28/09/2011, MindTrek '11 Proceedings of the 15th International Academic MindTrek Conference: Envisioning Future Media Environments. New York: ACM, p. 37-44 8 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  15. Published

    Experiencing ‘Touch’ in Mobile Mixed Reality Games.

    Coulton, P., Rashid, O. & Bamford, W., 11/2006, GDTW 2006 The Fourth International Game Design and Technology Workshop and Conference. Merabti, M., Lee, N., Perlin, K. & El Rhalibi, A. (eds.). Liverpool: Liverpool John Moores University, p. 68-75 8 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  16. Published

    The Peoples Republic of Monsters

    Coulton, P. & Wilson, A., 1/09/2012. 7 p.

    Research output: Contribution to conference - Without ISBN/ISSN Conference paper

  17. Published

    SKYLANDERS: Near Field in Your Living Room Now

    Coulton, P., 10/2012, In : Ubiquity: The Journal of Pervasive Media. p. 136-138 3 p.

    Research output: Contribution to journalBook/Film/Article review

  18. Published

    Coding for Both Protection and Synchronisation

    Coulton, P., Hannaford, C. & Honary, B., 1997, Communications coding and signal processing: third volume on communication theory and applications. Honary, B., Darnell, M. & Farrell, P. (eds.). Taunton: Research Studies Press Ltd., p. 133-147 15 p. (Electronic & electrical engineering research studies. Communications systems, techniques, and applications series; vol. 2).

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  19. Published

    Providing Channel Information to Turbo Decoders

    Coulton, P. & Honary, B., 06/1998, Proceedings of the International Conference of Telecommunications (ICT’98), Porto Carras, Greece, 21-25 June 1998. Porto Carras, Greece, p. 59

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  20. Published

    Empathy in the Internet of Things

    Coulton, P., 9/09/2013, Proceedings of a workshop at the 27th International British Computer Society HCI Conference: The Internet of Things : Interacting with Digital Media in Connected Environments. 4 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  21. Published

    Scarecrows, robots and time machines

    Coulton, P., Race, N. & Burnett, D., 4/11/2013. 2 p.

    Research output: Contribution to conference - Without ISBN/ISSN Conference paper

  22. Published

    Designing mobile and ubiquitous games and playful interactions

    Coulton, P., 03/2014, Playful user interfaces: interfaces that invite social and physical interaction. Nijholt, A. (ed.). Singapore: Springer, Vol. 1. p. 71-95 25 p. (Gaming Media and Social Effects).

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNChapter

  23. Published

    Game design in an Internet of Things

    Coulton, P., Burnett, D., Gradinar, A., Gullick, D. & Murphy, E., 11/11/2014, In : ToDIGRA. 1, 3, 28 p.

    Research output: Contribution to journalJournal article

  24. Published

    Designing interactive systems to encourage empathy between users

    Coulton, P., Huck, J., Hudson-Smith, A., Ralph, B., Mavros, P., Roberts, J. & Powell, P., 21/06/2014, DIS Companion '14 Proceedings of the 2014 companion publication on Designing interactive systems. New York: ACM, p. 13-16 4 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  25. Published

    Taking the artwork home app

    Coulton, P., Murphy, E., Smith, R. & Copic Pucihar, K., 9/06/2014

    Research output: Exhibits, objects and web-based outputsDigital or Visual Products

Previous 1 2 3 4 5 6 7 8 ...11 Next

Back to top