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Professor Paul Coulton

Professor of Speculative and Game Design

  1. 2012
  2. Published

    Context Aware Electronic Updates for Virtual Learning Environments

    Crane, L., Awe, A., Benachour, P. & Coulton, P., 4/07/2012, Advanced Learning Technologies (ICALT), 2012 IEEE 12th International Conference on. IEEE, p. 173-175 3 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  3. Published

    Investigating user experiences with spatial and temporal context-aware applications to support mobile virtual learning environments

    Benachour, P., Crane, L. & Coulton, P., 6/06/2012, In : International Journal of Mobile Learning and Organisation. 6, 1, p. 38-51 14 p., 4.

    Research output: Contribution to journalJournal article

  4. Published

    Sharing the viewing experience through Second Screens

    Lochrie, M. & Coulton, P., 6/06/2012, Proceedings of EuroITV 2012 10th European Interactive TV Conference. 4 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  5. Published

    The Role of Smartphones in Mass Participation TV

    Lochrie, M. & Coulton, P., 06/2012, Proceedings of EuroITV 2012 10th European Interactive TV Conference. 4 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  6. Published

    Challenges in geocoding socially-generated data

    Huck, J., Whyatt, D. & Coulton, P., 04/2012, Proceedings of the GIS Research UK 20th Annual Conference: Volume 1 - Presentations. Whyatt, D. & Rowlingson, B. (eds.). Lancaster: Lancaster University, Vol. 1. p. 39-45 7 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  7. Published

    Tweeting with the telly on! Mobile Phones as Second Screen for TV

    Lochrie, M. & Coulton, P., 14/01/2012, IEEE Consumer Communications and Networking Conference (CCNC), 2012. IEEE, p. 729-731 3 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  8. Published

    Democratizing ubiquitous computing: a right for locality

    Weise, S., Hardy, J., Agarwal, P., Coulton, P., Friday, A. & Chiasson, M., 2012, UbiComp '12 Proceedings of the 2012 ACM Conference on Ubiquitous Computing. New York: ACM, p. 521-530 10 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  9. Published

    Designing Scalable Location Based Games that Encourage Emergent Behavior: Special issue on Ambient and Social Media Business and Application (Part I)

    Lund, K., Lochrie, M. & Coulton, P., 2012, In : International Journal of Ambient Computing and Intelligence. 4, 4, p. 1-20 20 p.

    Research output: Contribution to journalJournal article

  10. Published

    Fostering off-line interactions through local ubicomp systems: The case of urban development

    Weise, S., Hardy, J., Agarwal, P., Coulton, P., Friday, A. & Chiasson, M., 2012, UbiComp '12 Proceedings of the 2012 ACM Conference on Ubiquitous Computing. New York: ACM, p. 804-805 2 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  11. Published

    Student Experiences with Mobile Electronic Updates from a Virtual Learning Environment

    Crane, L., Benachour, P. & Coulton, P., 2012, In : International Journal of Mobile and Blended Learning. 4, 3, 18 p.

    Research output: Contribution to journalJournal article

  12. 2011
  13. Published

    Participation inequality in mobile location games

    Lund, K., Coulton, P. & Wilson, A., 10/11/2011, ACE '11 Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology. New York: ACM, 8 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  14. Published

    A user study of the spatial and temporal dimensions of context to support virtual learning environments

    Crane, L., Benachour, P. & Coulton, P., 18/10/2011, mLearn 2011 Conference Proceedings: 10 th World Conference on Mobile and Contextual Learning. Beijing: Beijing Normal University, p. 335-342 8 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  15. Published

    Experimenting Through Mobile ‘Apps’ and ‘App Stores’

    Coulton, P. & Bamford, W., 10/2011, In : International Journal of Mobile Human Computer Interaction. 3, 4, p. 55-70 16 p.

    Research output: Contribution to journalJournal article

  16. Published

    Brain interaction for mobile games

    Coulton, P., Garcia Wylie, C. M. & Bamford, W., 28/09/2011, MindTrek '11 Proceedings of the 15th International Academic MindTrek Conference: Envisioning Future Media Environments. New York: ACM, p. 37-44 8 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  17. Published

    Rest In pixels

    Lochrie, M. I. & Coulton, P., 28/09/2011, MindTrek '11 Proceedings of the 15th International Academic MindTrek Conference: Envisioning Future Media Environments. New York: ACM, p. 197-200 4 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  18. Published

    Using deliberate ambiguity of the information economy in the design of a mobile location based games

    Zhang, L. & Coulton, P., 28/09/2011, MindTrek '11 Proceedings of the 15th International Academic MindTrek Conference: Envisioning Future Media Environments. New York: ACM, p. 33-36 4 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  19. Published

    Using the physicality of NFC to combat grokking of the check-in mechanic

    Nandwani, A., Coulton, P. & Edwards, R., 28/09/2011, MindTrek '11 Proceedings of the 15th International Academic MindTrek Conference: Envisioning Future Media Environments. New York: ACM, p. 287-290 4 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  20. Published

    Participatory Game Design to Engage a Digitally Excluded Community

    Lochrie, M. I., Coulton, P. & Wilson, A., 09/2011, 5th DiGRA : Think Design Play. 18 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  21. Published

    The fluidity of the ‘magic circle’: using playful interventions in the design process

    Wood, R. T., Coulton, P. & Cruickshank, L., 09/2011. 4 p.

    Research output: Contribution to conference - Without ISBN/ISSN Conference paper

  22. Published

    Free All Monsters! a context-aware location based game

    Lund, K. J., Coulton, P. & Wilson, A., 08/2011, MobileHCI '11 Proceedings of the 13th International Conference on Human Computer Interaction with Mobile Devices and Services. New York: ACM, p. 675-678 4 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  23. Published

    Towards Collaboratively Mapped Multi-View Mobile Augmented Reality

    Čopič Pucihar, K. & Coulton, P., 08/2011. 4 p.

    Research output: Contribution to conference - Without ISBN/ISSN Conference paper

  24. Published

    Using Infra-Red Beacons as Unobtrusive Markers for Mobile Augmented Reality

    Burnett, D. & Coulton, P., 08/2011. 4 p.

    Research output: Contribution to conference - Without ISBN/ISSN Conference paper

  25. Published

    Utilizing sensor fusion in markerless mobile augmented reality

    Čopič Pucihar, K., Coulton, P. & Hutchinson, D., 08/2011, MobileHCI '11 Proceedings of the 13th International Conference on Human Computer Interaction with Mobile Devices and Services. New York: ACM, 4 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  26. Published

    Estimating scale using depth from focus for mobile augmented reality.

    Čopič Pucihar, K. & Coulton, P., 06/2011, Proceedings of the 3rd ACM SIGCHI symposium on Engineering interactive computing systems . ACM, p. 1-6 6 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  27. Published

    Gamification: The Rhetoric Wars

    Walz, S. & Coulton, P., 03/2011

    Research output: Exhibits, objects and web-based outputsArtefact

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