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Professor Paul Coulton

Professor of Speculative and Game Design

  1. Published

    Using NFC to support and encourage green exercise

    Rashid, O., Coulton, P. & Bird, W., 02/2008, Second International Conference on Pervasive Computing Technologies for Healthcare, 2008. PervasiveHealth 2008.. IEEE, p. 214-217 4 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  2. Published

    Using NFC Check-ins to Crowd curate Music Preferences

    Lochrie, M., Burnett, D. & Coulton, P., 5/02/2013, Proceedings of 5th International Workshop on Near Field Communication. 6 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  3. Published

    Using mobile phones to reveal the complexities of the school journey.

    Bamford, W., Coulton, P., Walker, M., Whyatt, D., Davies, G. & Pooley, C., 09/2008, MobileHCI '08 Proceedings of the 10th international conference on Human computer interaction with mobile devices and services. New York: ACM, p. 283-292 10 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  4. Published

    Using Infra-Red Beacons as Unobtrusive Markers for Mobile Augmented Reality

    Burnett, D. & Coulton, P., 08/2011. 4 p.

    Research output: Contribution to conference - Without ISBN/ISSN Conference paperpeer-review

  5. Published

    Using In-built RFID/NFC, Cameras, and 3D Accelerometers as Mobile Phone Sensors.

    Coulton, P., Bamford, W., Chehimi, F., Gilbertson, P. & Rashid, O., 2007, Mobile Phone Programming. Fitzek, F. & Reichert, F. (eds.). Springer, p. 381-396 16 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNChapter

  6. Published

    Using Heterotopias to Characterise Interactions in Physical/Digital Spaces

    Akmal, H. & Coulton, P., 26/06/2018, Proceedings of the Design Research Society Conference 2018. Storni, C., Leahy, K., McMahon, M., Lloyd, P. & Boehmia, E. (eds.). Limerick: Design Research Society, Vol. 1. p. 269-278 10 p. (Design Research Society Conference Proceedings 2018; vol. 1).

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  7. Published

    Using Game Engines to Design Digital Workshops for AI Legibility

    Pilling, F., Akmal, H. A., Gradinar, A., Lindley, J. & Coulton, P., 21/12/2021, 14th International Conference of the European Academy of Design: Safe Harbours for Design Research. São Paulo: Blucher Publishing House, p. 394-403 10 p. (Blucher Design Proceedings; vol. 9, no. 5).

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

  8. Published

    Using game design as a frame for evaluating experiences in hybrid digital/physical spaces

    Salinas, L., Coulton, P. & Dunn, N. S., 16/03/2016, In: Architecture and Culture. 4, 1, p. 115-135 21 p.

    Research output: Contribution to Journal/MagazineJournal articlepeer-review

  9. Published

    Using Design Fiction to Inform Shape-Changing Interface Design and Use

    Sturdee, M., Coulton, P. & Alexander, J. M., 6/09/2017, In: The Design Journal. 20, Suppl. 1, p. S4146-S4157 12 p.

    Research output: Contribution to Journal/MagazineJournal articlepeer-review

  10. Published

    Using deliberate ambiguity of the information economy in the design of a mobile location based games

    Zhang, L. & Coulton, P., 28/09/2011, MindTrek '11 Proceedings of the 15th International Academic MindTrek Conference: Envisioning Future Media Environments. New York: ACM, p. 33-36 4 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

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