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Professor Paul Coulton

Professor of Speculative and Game Design

  1. Published

    Why the internet of things needs object orientated ontology

    Lindley, J. G., Coulton, P. & Cooper, R., 12/04/2017, Proceedings of EAD 2017. 12 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  2. Published

    Wicked persuasion: a designerly approach

    Knowles, B., Coulton, P., Lochrie, M. & Whittle, J., 23/05/2014, Persuasive Technology: 9th International Conference, PERSUASIVE 2014, Padua, Italy, May 21-23, 2014. Proceedings. Spagnolli, A., Chittaro, L. & Gamberini, L. (eds.). Berlin: Springer, p. 137-142 6 p. (Lecture Notes in Computer Science; vol. 8462).

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  3. Published

    Working with young people at the margins of society to design hybrid physical/digital objects to portray their experiences of support services

    Burnett, D. J. & Coulton, P., 6/09/2017, In : The Design Journal. 20, Suppl. 1, p. S3620-S3629 10 p.

    Research output: Contribution to journalJournal article

  4. Published

    Working with young people at the margins of society to design hybrid physical/digital objects to portray their experiences of support services.

    Burnett, D. J. & Coulton, P., 12/04/2017, Proceedings of EAD 2017. 10 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

  5. Published

    XEPS - Enabling card-based payment for Mobile Terminals

    Garner, P., Edwards, R. & Coulton, P., 07/2006, Consumer Electronics, 2006. ISCE '06. 2006 IEEE Tenth International Symposium on. IEEE, 6 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paper

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