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Professor Paul Coulton

Professor of Speculative and Game Design

  1. Chapter
  2. Published

    Designing mobile and ubiquitous games and playful interactions

    Coulton, P., 03/2014, Playful user interfaces: interfaces that invite social and physical interaction. Nijholt, A. (ed.). Singapore: Springer, Vol. 1. p. 71-95 25 p. (Gaming Media and Social Effects).

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNChapter

  3. Published

    Living with the dead: emergent post-mortem digital curation and creation practices

    Ellis Gray, S. & Coulton, P., 31/10/2013, Digital legacy and interaction: post-mortem issues. Maciel, C. & Carvalho Pereira, V. (eds.). Berlin: Springer, 17 p. (Human–Computer Interaction Series).

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNChapter

  4. Published

    Connected, computed, collective: Smart mobilities

    Büscher, M., Coulton, P., Efstratiou, C., Gellersen, H. & Hemment, D., 28/11/2011, Mobilities: New Perspectives on Transport and Society. Urry, J. & Grieco, M. (eds.). Ashgate Publishing Ltd., p. 135-157 23 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNChapter

  5. Published

    Talk, technologies and teenagers : understanding the school journey using the mixed-methods approach.

    Walker, M., Whyatt, J. D., Pooley, C. G., Davies, G., Coulton, P. & Bamford, W., 02/2011, Researching Young People. Coffey, A. & Hall, T. (eds.). London: Sage, Vol. 1. p. 141-161 21 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNChapter

  6. Published

    Intelligent Mobility Systems: Some Socio-technical Challenges and Opportunities

    Buscher, M., Coulton, P., Efstratiou, C., Gellersen, H., Hemment, D., Mehmood, R. & Sangiorgi, D., 2009, Communications Infrastructure: Systems and Applications in Europe. Mehmood, R., Cerqueira, E., Piesiewicz, R. & Chlamtac, I. (eds.). Berlin: Springer, p. 140-152 13 p. (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering; vol. 16, no. 3).

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNChapter

  7. Published

    RFID and NFC on Mobile Phones.

    Coulton, P., Rashid, O. & Edwards, R., 03/2008, RFID Handbook: Applications, Technology, Security and Privacy. Ahson, S. & Ilyas, M. (eds.). CRC Press, p. 375-391 17 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNChapter

  8. Published

    Exploiting the Phone Hardware.

    Coulton, P. & Chehimi, F., 02/2008, Games on the Symbian OS. Stitchbury, J. (ed.). Wiley and Symbian Press, p. 175-216 42 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNChapter

  9. Published

    Mobile Games: Challenges and Opportunities.

    Coulton, P., Bamford, W., Chehimi, F., Edwards, R., Gilbertson, P. & Rashid, O., 06/2007, Advances in Computers. Zelkowitz, M. (ed.). Academic Press, Vol. 69. p. 191-242 52 p. (Advances In Computers ).

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNChapter

  10. Published

    Using In-built RFID/NFC, Cameras, and 3D Accelerometers as Mobile Phone Sensors.

    Coulton, P., Bamford, W., Chehimi, F., Gilbertson, P. & Rashid, O., 2007, Mobile Phone Programming. Fitzek, F. & Reichert, F. (eds.). Springer, p. 381-396 16 p.

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNChapter

  11. Published

    The UK'S Game Industry

    Edwards, R. & Coulton, P., 05/2006, Embracing the Challenge,Exploiting the Opportunities: Building a World Class IT Profession in the Era of Global Sourcing. Swindon: British Computer Society, (Report by the British Computer Society).

    Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNChapter

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