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Localising peers in P2P live streaming systems within resource-constrained networks

Research output: Contribution in Book/Report/ProceedingsPaper

Published
Publication date06/2012
Host publicationComputer Information Science (ICCIS), 2012 International Conference on
Place of PublicationPiscataway, N.J.
PublisherIEEE
Pages683-688
Number of pages6
Volume2
ISBN (Print)9781467319379
<mark>Original language</mark>English

Abstract

The use of locality within peer-to-peer (P2P)network is showing promise, ensuring the construction of ovelay networks that are both economically viable for network operators and scalable, ensuring the successful delivery of content. However, the underlying protocols on which P2P overlays are based were originally designed as a best-effort, non-real time transfer medium which is now rapidly having to evolve in order to better support more time sensitive, real-time video delivery systems. This shift places greater demand on locality mechanisms to ensure the correct balance between bandwidth savings and successful timely playback. In this paper, we continue our work to resolve the strong trade-off resulted from the limited network condition in order to support efficient P2P live streaming services. Based on our findings we propose an OPLoc framework for supporting locality and harmonised play points in a live streaming P2P system. we present our results and analysis of its operation through a series of simulations which measure bandwidth consumption at network egress points, failure rates and each peers' play point relative to the live stream.