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A Comparison of Direct and Indirect Multi-Touch Input for Large Surfaces

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Publication date26/08/2009
Host publicationHuman-Computer Interaction – INTERACT 2009 : 12th IFIP TC 13 International Conference, Uppsala, Sweden, August 24-28, 2009, Proceedings, Part I
EditorsTom Gross, Jan Gullikson, Paula Kotzé , Lars Oestreicher , Philippe Palanque, Raquel Oliveira Prates, Marco Winckler
Place of PublicationBerlin
PublisherSpringer
Pages582-594
Number of pages13
ISBN (print)978-3-642-03654-5
<mark>Original language</mark>English
EventINTERACT 2009, 12th IFIP TC13 Conference in Human-Computer Interaction - Uppsala, Sweden
Duration: 26/08/200928/08/2009

Conference

ConferenceINTERACT 2009, 12th IFIP TC13 Conference in Human-Computer Interaction
CityUppsala, Sweden
Period26/08/0928/08/09

Publication series

NameLecture Notes in Computer Science
PublisherSpringer
Volume5726
ISSN (Print)0302-9743
ISSN (electronic)1611-3349

Conference

ConferenceINTERACT 2009, 12th IFIP TC13 Conference in Human-Computer Interaction
CityUppsala, Sweden
Period26/08/0928/08/09

Abstract

Multi-touch input on interactive surfaces has matured as a device for bimanual interaction and invoked widespread research interest. We contribute empirical work on direct versus indirect use multi-touch input, comparing direct input on a tabletop display with an indirect condition where the table is used as input surface to a separate, vertically arranged display surface. Users perform significantly better in the direct condition; however our experiments show that this is primarily the case for pointing with comparatively little difference for dragging tasks. We observe that an indirect input arrangement impacts strongly on the users' fluidity and comfort of ‘hovering’ movement over the surface, and suggest investigation of techniques that allow users to rest their hands on the surface as default position for interaction.