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The architect’s Wunderkammer: aesthetic pleasure and engagement in electronic spaces

Research output: Contribution to journalJournal article

<mark>Journal publication date</mark>1999
<mark>Journal</mark>Digital Creativity
Issue number1
Number of pages17
Pages (from-to)1-17
<mark>Original language</mark>English


This paper reflects on the very first stage of developing the concept of the Wunderkammer, a collectively used multimedia archive for inspirational objects (images, sound, video), a collection support, and a view generator. Our approach to designing the Wunderkammer space is grounded in the need for imprecise, fluent forms of categorising inspirational objects as observed in our fieldwork of architectural practice. The paper looks at the Wunderkammer as both a result and object of architect-users' imaginations, and as an attempt at supporting their practices of collecting, archiving and searching inspirational material and using it for communicating the design concept. It also explores different approaches to the graphical design of the Wunderkammer space and their suitability for different situations of use.