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    Rights statement: © ACM, 2016. This is the author's version of the work. It is posted here for your personal use. Not for redistribution. The definitive Version of Record was published in UbiComp '16 Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing: Adjunct http://dx.doi.org/10.1145/2968219.2968333

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6th international workshop on pervasive eye tracking and mobile eye-based interaction

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Abstract

Previous work on eye tracking and eye-based human-computer interfaces mainly concentrated on making use of the eyes in traditional desktop settings. With the recent growth of interest in wearable computers, such as smartwatches, smart eyewears and low-cost mobile eye trackers, eye-based interaction techniques for mobile computing are becoming increasingly important. PETMEI 2016 focuses on the pervasive eye tracking paradigm as a trailblazer for mobile eye-based interaction to take eye tracking out into the wild, to mobile and pervasive settings. We want to stimulate and explore the creativity of these communities with respect to the implications, key research challenges, and new applications for pervasive eye tracking in ubiquitous computing. The long-term goal is to create a strong interdisciplinary research community linking these fields together and to establish the workshop as the premier forum for research on pervasive eye tracking.

Bibliographic note

© ACM, 2016. This is the author's version of the work. It is posted here for your personal use. Not for redistribution. The definitive Version of Record was published in UbiComp '16 Proceedings of the 2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing: Adjunct http://dx.doi.org/10.1145/2968219.2968333