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A Distributed Multimedia Component Architecture

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Publication date1997
Host publication1st International Enterprise Distributed Object Computing Workshop, Proceedings
Place of PublicationLos Alamitos
PublisherIEEE Computer Society
Pages334-345
Number of pages12
ISBN (print)0-8186-8031-8
<mark>Original language</mark>English
Event1st International Enterprise Distributed Object Computing Workshop (EDOC 97) - GOLD COAST
Duration: 24/10/199726/10/1997

Conference

Conference1st International Enterprise Distributed Object Computing Workshop (EDOC 97)
CityGOLD COAST
Period24/10/9726/10/97

Conference

Conference1st International Enterprise Distributed Object Computing Workshop (EDOC 97)
CityGOLD COAST
Period24/10/9726/10/97

Abstract

A new framework is required for the consistent and coordinated construction and configuration of multimedia components across heterogeneous distributed object environments. This paper presents a Distributed Multimedia Component Architecture which extends beyond the current well developed distributed object models, such as the Common Object Request Broker Architecture (CORBA) and the Microsoft Distributed Component Object Model (DCOM) models, to support additional mechanisms and abstractions for continuous media stream interactions aimed particularly at distributed multimedia applications.

This framework additionally includes distributed resource management and dynamic Quality of Service (QoS) monitoring and adaptation in order to support the implementation of complex distributed multimedia applications over heterogeneous networks and endsystems. The Multimedia Component Architecture (MCA) presented is being used as the middleware component of a comprehensive Resource Management Architecture for Distributed Applications [Waddington, 97].