Final published version
Research output: Contribution to Journal/Magazine › Journal article › peer-review
Article number | 5054908 |
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<mark>Journal publication date</mark> | 05/2009 |
<mark>Journal</mark> | IEEE Security and Privacy Magazine |
Issue number | 3 |
Volume | 7 |
Number of pages | 8 |
Pages (from-to) | 37-44 |
Publication Status | Published |
<mark>Original language</mark> | English |
Cheating is rampant in current gameplay on the Internet. However, it isn't as well understood as we might expect. The authors summarize the various known methods of cheating and define a taxonomy of online game cheating with respect to the underlying vulnerability, consequence, and cheating principal. This taxonomy provides a systematic introduction to the characteristics of cheats in online games and how they can arise. Although cheating in online games is largely due to various security failures, the four traditional aspects of securityconfidentiality, integrity, availability, and authenticityare insufficient to explain it. Instead, fairness becomes a vital additional aspect, and its enforcement provides a convincing perspective for understanding security techniques' role in developing and operating online games.