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Animation in Education: its impact on learning, literacy and creativity - understanding teenagers' creativity through making machinima in a 3D virtual world known as Schome Park

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Animation in Education: its impact on learning, literacy and creativity - understanding teenagers' creativity through making machinima in a 3D virtual world known as Schome Park. / Pollmuller, B.; Clough, G.; Gillen, J.
In: Networks, Vol. 11, 07.2008, p. 3-4.

Research output: Contribution to Journal/MagazineJournal article

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@article{0b4248b03ced42adb5a98937a1d950c2,
title = "Animation in Education: its impact on learning, literacy and creativity - understanding teenagers' creativity through making machinima in a 3D virtual world known as Schome Park",
author = "B. Pollmuller and G. Clough and J. Gillen",
year = "2008",
month = jul,
language = "English",
volume = "11",
pages = "3--4",
journal = "Networks",
issn = "0028-3045",
publisher = "Blackwell-Wiley",

}

RIS

TY - JOUR

T1 - Animation in Education: its impact on learning, literacy and creativity - understanding teenagers' creativity through making machinima in a 3D virtual world known as Schome Park

AU - Pollmuller, B.

AU - Clough, G.

AU - Gillen, J.

PY - 2008/7

Y1 - 2008/7

M3 - Journal article

VL - 11

SP - 3

EP - 4

JO - Networks

JF - Networks

SN - 0028-3045

ER -