Rights statement: © Authors, 2016. This is the author's version of the work. It is posted here for your personal use. Not for redistribution. The definitive Version of Record was published in CHI EA '16 Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems http://dx.doi.org/10.1145/2851581.2892317
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Final published version
Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSN › Conference contribution/Paper › peer-review
Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSN › Conference contribution/Paper › peer-review
}
TY - GEN
T1 - Beyond the blandscape
T2 - CHI 2016
AU - Gradinar, Adrian Ioan
AU - Huck, Jonathan
AU - Coulton, Paul
AU - Salinas, Lara
N1 - © Authors, 2016. This is the author's version of the work. It is posted here for your personal use. Not for redistribution. The definitive Version of Record was published in CHI EA '16 Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems http://dx.doi.org/10.1145/2851581.2892317
PY - 2016/5/9
Y1 - 2016/5/9
N2 - Despite the rich design history within the field of cartography, the majority of digital maps exhibit a dominant aesthetic that is primarily designed to serve the usability and utility requirements of turn-by-turn urban navigation producing a so-called ‘blandscape’ of map design. In this research we consider not only how to produce more visually appealing digital maps, but also how the cartographic decisions made in the production of maps can influence behavior, particularly with regard to the encouragement of explorative experiences. Novel cartographic and technological solutions are therefore presented, which address exploration using digital maps in the context of location based gaming and tourism. These examples demonstrate the potential of digital cartography to influence behavior and the importance of aesthetics in the cartographic process.
AB - Despite the rich design history within the field of cartography, the majority of digital maps exhibit a dominant aesthetic that is primarily designed to serve the usability and utility requirements of turn-by-turn urban navigation producing a so-called ‘blandscape’ of map design. In this research we consider not only how to produce more visually appealing digital maps, but also how the cartographic decisions made in the production of maps can influence behavior, particularly with regard to the encouragement of explorative experiences. Novel cartographic and technological solutions are therefore presented, which address exploration using digital maps in the context of location based gaming and tourism. These examples demonstrate the potential of digital cartography to influence behavior and the importance of aesthetics in the cartographic process.
KW - Cartography
KW - digital maps
KW - Aesthetics
KW - Navigation
KW - Exploration
U2 - 10.1145/2851581.2892317
DO - 10.1145/2851581.2892317
M3 - Conference contribution/Paper
SN - 9781450340823
SP - 1383
EP - 1388
BT - CHI EA '16 Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems
PB - ACM
CY - New York
Y2 - 7 May 2016 through 12 May 2016
ER -