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Building interactive clinical case studies using and evaluating online software

Research output: Contribution to conference - Without ISBN/ISSN Posterpeer-review

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Building interactive clinical case studies using and evaluating online software. / Sawdon, Marina; Curtis, Fiona.
2010. Poster session presented at AMEE International Meeting 2010, Glasgow, United Kingdom.

Research output: Contribution to conference - Without ISBN/ISSN Posterpeer-review

Harvard

Sawdon, M & Curtis, F 2010, 'Building interactive clinical case studies using and evaluating online software', AMEE International Meeting 2010, Glasgow, United Kingdom, 4/09/10 - 8/09/10.

APA

Sawdon, M., & Curtis, F. (2010). Building interactive clinical case studies using and evaluating online software. Poster session presented at AMEE International Meeting 2010, Glasgow, United Kingdom.

Vancouver

Sawdon M, Curtis F. Building interactive clinical case studies using and evaluating online software. 2010. Poster session presented at AMEE International Meeting 2010, Glasgow, United Kingdom.

Author

Sawdon, Marina ; Curtis, Fiona. / Building interactive clinical case studies using and evaluating online software. Poster session presented at AMEE International Meeting 2010, Glasgow, United Kingdom.

Bibtex

@conference{bf1f04d7c92d400e8cf2d782461401ac,
title = "Building interactive clinical case studies using and evaluating online software",
abstract = "Background: It has been shown that didactic lectures do not promote effective learning or retention of knowledge. Undergraduate students often do not understand the relevance of the basic sciences taught in a didactic manner. Summary of work: We are creating online, branching, interactive clinical case tutorials to ultimately enhance understanding of the clinical relevance of the basic sciences. The initial design stage considers the strengths and weaknesses of three tools in achieving the 'branching' style of tutorial required. These are Labyrinth, Quandary and vpSim. Summary of results: Evaluation of this study is currently underway. We will present a comparison of these tools from the usability (student) perspective and data on the ease of creation, capabilities and accessibility. Further analysis will assess the potential for the tutorials to enhance clinical understanding of basic sciences. Conclusions: Evaluation of these tools will guide future development of interactive case tutorials by fellow educators. Take home message: The provision of interactive clinical cases, at timely points throughout the first year of Undergraduate Medicine, will allow students to apply their knowledge of the basic sciences to a real clinical case. ",
keywords = "virtual patient, e-learning, medical education, simulation",
author = "Marina Sawdon and Fiona Curtis",
year = "2010",
language = "English",
note = "AMEE International Meeting 2010 ; Conference date: 04-09-2010 Through 08-09-2010",

}

RIS

TY - CONF

T1 - Building interactive clinical case studies using and evaluating online software

AU - Sawdon, Marina

AU - Curtis, Fiona

PY - 2010

Y1 - 2010

N2 - Background: It has been shown that didactic lectures do not promote effective learning or retention of knowledge. Undergraduate students often do not understand the relevance of the basic sciences taught in a didactic manner. Summary of work: We are creating online, branching, interactive clinical case tutorials to ultimately enhance understanding of the clinical relevance of the basic sciences. The initial design stage considers the strengths and weaknesses of three tools in achieving the 'branching' style of tutorial required. These are Labyrinth, Quandary and vpSim. Summary of results: Evaluation of this study is currently underway. We will present a comparison of these tools from the usability (student) perspective and data on the ease of creation, capabilities and accessibility. Further analysis will assess the potential for the tutorials to enhance clinical understanding of basic sciences. Conclusions: Evaluation of these tools will guide future development of interactive case tutorials by fellow educators. Take home message: The provision of interactive clinical cases, at timely points throughout the first year of Undergraduate Medicine, will allow students to apply their knowledge of the basic sciences to a real clinical case.

AB - Background: It has been shown that didactic lectures do not promote effective learning or retention of knowledge. Undergraduate students often do not understand the relevance of the basic sciences taught in a didactic manner. Summary of work: We are creating online, branching, interactive clinical case tutorials to ultimately enhance understanding of the clinical relevance of the basic sciences. The initial design stage considers the strengths and weaknesses of three tools in achieving the 'branching' style of tutorial required. These are Labyrinth, Quandary and vpSim. Summary of results: Evaluation of this study is currently underway. We will present a comparison of these tools from the usability (student) perspective and data on the ease of creation, capabilities and accessibility. Further analysis will assess the potential for the tutorials to enhance clinical understanding of basic sciences. Conclusions: Evaluation of these tools will guide future development of interactive case tutorials by fellow educators. Take home message: The provision of interactive clinical cases, at timely points throughout the first year of Undergraduate Medicine, will allow students to apply their knowledge of the basic sciences to a real clinical case.

KW - virtual patient

KW - e-learning

KW - medical education

KW - simulation

M3 - Poster

T2 - AMEE International Meeting 2010

Y2 - 4 September 2010 through 8 September 2010

ER -