Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSN › Conference contribution/Paper › peer-review
Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSN › Conference contribution/Paper › peer-review
}
TY - GEN
T1 - Cacuriá
T2 - 20th Brazilian Symposium on Multimedia and the Web, WebMedia 2014
AU - Damasceno, André
AU - Galabo, Rosendy Jess
AU - Soares Neto, Carlos Salles
PY - 2014/11/18
Y1 - 2014/11/18
N2 - The application of multimedia resources during classes is becoming increasingly usual, making the learning process more participatory and interactive. Learning Objects (LOs) are entities, digital or not, that can be used, reused or referenced during teaching process. The multimedia authoring of LOs is still a complex and time-consuming process. The purpose of this paper is to present the process of participatory design used in the development of Cacuriá, a tool that allows teachers and tutors to create and share videos enriched with interactive multimedia contents. Cacuriá interface was developed using Participatory Design techniques, including focus group, Card Sorting and Paper Prototyping followed by an enhancement of the interface design. This paper also describes implementation architecture of Cacuriá. Finally, a case study was conducted to present a possibility of OAs creation using the Cacuriá Tool without requiring the user to previously knowing programming concepts.
AB - The application of multimedia resources during classes is becoming increasingly usual, making the learning process more participatory and interactive. Learning Objects (LOs) are entities, digital or not, that can be used, reused or referenced during teaching process. The multimedia authoring of LOs is still a complex and time-consuming process. The purpose of this paper is to present the process of participatory design used in the development of Cacuriá, a tool that allows teachers and tutors to create and share videos enriched with interactive multimedia contents. Cacuriá interface was developed using Participatory Design techniques, including focus group, Card Sorting and Paper Prototyping followed by an enhancement of the interface design. This paper also describes implementation architecture of Cacuriá. Finally, a case study was conducted to present a possibility of OAs creation using the Cacuriá Tool without requiring the user to previously knowing programming concepts.
KW - Authoring Multimedia
KW - Learning Objects
KW - Participatory Design
U2 - 10.1145/2664551.2664567
DO - 10.1145/2664551.2664567
M3 - Conference contribution/Paper
AN - SCOPUS:84914707216
T3 - WebMedia 2014 - Proceedings of the 20th Brazilian Symposium on Multimedia and the Web
SP - 59
EP - 66
BT - WebMedia 2014 - Proceedings of the 20th Brazilian Symposium on Multimedia and the Web
PB - Association for Computing Machinery, Inc
CY - New York
Y2 - 18 November 2014 through 23 November 2014
ER -