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Child-display interaction: Exploring avatar-based touchless gestural interfaces

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Child-display interaction: Exploring avatar-based touchless gestural interfaces. / Rubegni, Elisa; Gentile, Vito; Malizia, Alessio et al.
PerDis '19 Proceedings of the 8th ACM International Symposium on Pervasive Displays. ed. / Vito Gentile; Jessica R. Cauchard. New York: Association for Computing Machinery, Inc, 2019. 23.

Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

Harvard

Rubegni, E, Gentile, V, Malizia, A, Sorce, S & Kargas, N 2019, Child-display interaction: Exploring avatar-based touchless gestural interfaces. in V Gentile & JR Cauchard (eds), PerDis '19 Proceedings of the 8th ACM International Symposium on Pervasive Displays., 23, Association for Computing Machinery, Inc, New York, 8th ACM International Symposium on Pervasive Displays, PerDis 2019, Palermo, Italy, 12/06/19. https://doi.org/10.1145/3321335.3324942

APA

Rubegni, E., Gentile, V., Malizia, A., Sorce, S., & Kargas, N. (2019). Child-display interaction: Exploring avatar-based touchless gestural interfaces. In V. Gentile, & J. R. Cauchard (Eds.), PerDis '19 Proceedings of the 8th ACM International Symposium on Pervasive Displays Article 23 Association for Computing Machinery, Inc. https://doi.org/10.1145/3321335.3324942

Vancouver

Rubegni E, Gentile V, Malizia A, Sorce S, Kargas N. Child-display interaction: Exploring avatar-based touchless gestural interfaces. In Gentile V, Cauchard JR, editors, PerDis '19 Proceedings of the 8th ACM International Symposium on Pervasive Displays. New York: Association for Computing Machinery, Inc. 2019. 23 doi: 10.1145/3321335.3324942

Author

Rubegni, Elisa ; Gentile, Vito ; Malizia, Alessio et al. / Child-display interaction : Exploring avatar-based touchless gestural interfaces. PerDis '19 Proceedings of the 8th ACM International Symposium on Pervasive Displays. editor / Vito Gentile ; Jessica R. Cauchard. New York : Association for Computing Machinery, Inc, 2019.

Bibtex

@inproceedings{36f6d116e75d4f57bc88a0fbac7c2d37,
title = "Child-display interaction: Exploring avatar-based touchless gestural interfaces",
abstract = "During the last decade, touchless gestural interfaces have been widely studied as one of the most promising interaction paradigms in the context of pervasive displays. In particular, avatars and silhouettes have been proved to be effective in communicating the touchless gestural interactivity supported by displays. In the paper, we take a child-display interaction perspective by exploring avatar-based touchless gestural interfaces. We believe that large displays offer an opportunity to stimulate child experience and engagement, for instance when learning about art, as well as bringing a number of challenges. The purpose of this study is twofold: 1) identifying the relevant aspects of children's interactions with a large display based on a touchless avatar-based interface, and 2) understanding the impact on recalling the content that arises from the interaction. We engaged 107 children over a period of five days during a public event at the university premises. Collected data were analyzed, and the outcomes transformed into three lessons learnt for informing the future design.",
keywords = "Avatar, Children-computer interaction, Gesture-based interfaces, Pervasive displays, Ubiquitous computing",
author = "Elisa Rubegni and Vito Gentile and Alessio Malizia and Salvatore Sorce and Niko Kargas",
year = "2019",
month = jun,
day = "12",
doi = "10.1145/3321335.3324942",
language = "English",
editor = "Vito Gentile and Cauchard, {Jessica R.}",
booktitle = "PerDis '19 Proceedings of the 8th ACM International Symposium on Pervasive Displays",
publisher = "Association for Computing Machinery, Inc",
note = "8th ACM International Symposium on Pervasive Displays, PerDis 2019 ; Conference date: 12-06-2019 Through 14-06-2019",

}

RIS

TY - GEN

T1 - Child-display interaction

T2 - 8th ACM International Symposium on Pervasive Displays, PerDis 2019

AU - Rubegni, Elisa

AU - Gentile, Vito

AU - Malizia, Alessio

AU - Sorce, Salvatore

AU - Kargas, Niko

PY - 2019/6/12

Y1 - 2019/6/12

N2 - During the last decade, touchless gestural interfaces have been widely studied as one of the most promising interaction paradigms in the context of pervasive displays. In particular, avatars and silhouettes have been proved to be effective in communicating the touchless gestural interactivity supported by displays. In the paper, we take a child-display interaction perspective by exploring avatar-based touchless gestural interfaces. We believe that large displays offer an opportunity to stimulate child experience and engagement, for instance when learning about art, as well as bringing a number of challenges. The purpose of this study is twofold: 1) identifying the relevant aspects of children's interactions with a large display based on a touchless avatar-based interface, and 2) understanding the impact on recalling the content that arises from the interaction. We engaged 107 children over a period of five days during a public event at the university premises. Collected data were analyzed, and the outcomes transformed into three lessons learnt for informing the future design.

AB - During the last decade, touchless gestural interfaces have been widely studied as one of the most promising interaction paradigms in the context of pervasive displays. In particular, avatars and silhouettes have been proved to be effective in communicating the touchless gestural interactivity supported by displays. In the paper, we take a child-display interaction perspective by exploring avatar-based touchless gestural interfaces. We believe that large displays offer an opportunity to stimulate child experience and engagement, for instance when learning about art, as well as bringing a number of challenges. The purpose of this study is twofold: 1) identifying the relevant aspects of children's interactions with a large display based on a touchless avatar-based interface, and 2) understanding the impact on recalling the content that arises from the interaction. We engaged 107 children over a period of five days during a public event at the university premises. Collected data were analyzed, and the outcomes transformed into three lessons learnt for informing the future design.

KW - Avatar

KW - Children-computer interaction

KW - Gesture-based interfaces

KW - Pervasive displays

KW - Ubiquitous computing

U2 - 10.1145/3321335.3324942

DO - 10.1145/3321335.3324942

M3 - Conference contribution/Paper

BT - PerDis '19 Proceedings of the 8th ACM International Symposium on Pervasive Displays

A2 - Gentile, Vito

A2 - Cauchard, Jessica R.

PB - Association for Computing Machinery, Inc

CY - New York

Y2 - 12 June 2019 through 14 June 2019

ER -