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Community generated location based gaming.

Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

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Community generated location based gaming. / Lochrie, Mark; Lund, Kate; Coulton, Paul.
BCS '10 Proceedings of the 24th BCS Interaction Specialist Group Conference. Swindon: British Computer Society, 2010. p. 1-4.

Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

Harvard

Lochrie, M, Lund, K & Coulton, P 2010, Community generated location based gaming. in BCS '10 Proceedings of the 24th BCS Interaction Specialist Group Conference. British Computer Society, Swindon, pp. 1-4, HCI 2010 Play is a serious business, Dundee, 8/09/10. <http://www.mobileradicals.com>

APA

Lochrie, M., Lund, K., & Coulton, P. (2010). Community generated location based gaming. In BCS '10 Proceedings of the 24th BCS Interaction Specialist Group Conference (pp. 1-4). British Computer Society. http://www.mobileradicals.com

Vancouver

Lochrie M, Lund K, Coulton P. Community generated location based gaming. In BCS '10 Proceedings of the 24th BCS Interaction Specialist Group Conference. Swindon: British Computer Society. 2010. p. 1-4

Author

Lochrie, Mark ; Lund, Kate ; Coulton, Paul. / Community generated location based gaming. BCS '10 Proceedings of the 24th BCS Interaction Specialist Group Conference. Swindon : British Computer Society, 2010. pp. 1-4

Bibtex

@inproceedings{d3d249cd0abf4cacbae7e21910a5f72c,
title = "Community generated location based gaming.",
abstract = "This paper presents the concept for community driven Location Based Games (LBG) that involve actively exploring and discovering public spaces similar to the characteristics seen in Geocaching. The game demonstrated in this paper attempts to utilise the motivations and overcome the limitations of existing Location Based Games. The focus is to outline the motivations for participation in user generated game play. The flexible nature of the concept provides the foundation for users to further develop the underlying principles that are initially provided and offer the opportunity for emergent behaviour.",
keywords = "Location Based Games, User Generated Content, Emergent Behaviour, Mobile",
author = "Mark Lochrie and Kate Lund and Paul Coulton",
year = "2010",
month = sep,
day = "9",
language = "English",
isbn = "978-1-78017-130-2",
pages = "1--4",
booktitle = "BCS '10 Proceedings of the 24th BCS Interaction Specialist Group Conference",
publisher = "British Computer Society",
note = "HCI 2010 Play is a serious business ; Conference date: 08-09-2010 Through 12-09-2010",

}

RIS

TY - GEN

T1 - Community generated location based gaming.

AU - Lochrie, Mark

AU - Lund, Kate

AU - Coulton, Paul

PY - 2010/9/9

Y1 - 2010/9/9

N2 - This paper presents the concept for community driven Location Based Games (LBG) that involve actively exploring and discovering public spaces similar to the characteristics seen in Geocaching. The game demonstrated in this paper attempts to utilise the motivations and overcome the limitations of existing Location Based Games. The focus is to outline the motivations for participation in user generated game play. The flexible nature of the concept provides the foundation for users to further develop the underlying principles that are initially provided and offer the opportunity for emergent behaviour.

AB - This paper presents the concept for community driven Location Based Games (LBG) that involve actively exploring and discovering public spaces similar to the characteristics seen in Geocaching. The game demonstrated in this paper attempts to utilise the motivations and overcome the limitations of existing Location Based Games. The focus is to outline the motivations for participation in user generated game play. The flexible nature of the concept provides the foundation for users to further develop the underlying principles that are initially provided and offer the opportunity for emergent behaviour.

KW - Location Based Games

KW - User Generated Content

KW - Emergent Behaviour

KW - Mobile

M3 - Conference contribution/Paper

SN - 978-1-78017-130-2

SP - 1

EP - 4

BT - BCS '10 Proceedings of the 24th BCS Interaction Specialist Group Conference

PB - British Computer Society

CY - Swindon

T2 - HCI 2010 Play is a serious business

Y2 - 8 September 2010 through 12 September 2010

ER -