Home > Research > Publications & Outputs > Creating a stereoscopic magic-lens to improve d...
View graph of relations

Creating a stereoscopic magic-lens to improve depth perception in handheld augmented reality

Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

Published

Standard

Creating a stereoscopic magic-lens to improve depth perception in handheld augmented reality. / Čopič Pucihar, Klen; Coulton, Paul; Alexander, Jason.
Proceedings of Mobile HCI 2013. ACM, 2013.

Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

Harvard

Čopič Pucihar, K, Coulton, P & Alexander, J 2013, Creating a stereoscopic magic-lens to improve depth perception in handheld augmented reality. in Proceedings of Mobile HCI 2013. ACM, MobileHCI 2013 15th International Conference on Human-Computer Interaction with Mobile Devices and Services , Munich, Germany, 27/08/13. https://doi.org/10.1145/2493190.2494660

APA

Vancouver

Čopič Pucihar K, Coulton P, Alexander J. Creating a stereoscopic magic-lens to improve depth perception in handheld augmented reality. In Proceedings of Mobile HCI 2013. ACM. 2013 doi: 10.1145/2493190.2494660

Author

Bibtex

@inproceedings{1560752a354b46ddb87771d525569456,
title = "Creating a stereoscopic magic-lens to improve depth perception in handheld augmented reality",
abstract = "Handheld Augmented Reality (AR) is often presented using the magic-lens paradigm where the handheld device is portrayed as if it was transparent. Such a virtual transparency is usually implemented using video captured by a single camera rendered on the device{\textquoteright}s screen. This removes binocular-disparity, which may undermine user{\textquoteright}s ability to correctly estimate depth when seeing the world through the magic-lens. To confirm such an assumption this paper presents a qualitative user study that compares a magic-lens implemented on a mobile phone and a transparent glass replica. Observational results and questionnaire analysis indicate that binocular-disparity may play a significant role in participants{\textquoteright} depth perception. These promising results led to the subsequent implementation of a stereoscopic magic-lens prototype on a commercially available mobile device.",
keywords = "mobile, augmented reality, stereoscopic",
author = "{{\v C}opi{\v c} Pucihar}, Klen and Paul Coulton and Jason Alexander",
year = "2013",
month = aug,
day = "27",
doi = "10.1145/2493190.2494660",
language = "English",
booktitle = "Proceedings of Mobile HCI 2013",
publisher = "ACM",
note = "MobileHCI 2013 15th International Conference on Human-Computer Interaction with Mobile Devices and Services ; Conference date: 27-08-2013 Through 30-08-2013",

}

RIS

TY - GEN

T1 - Creating a stereoscopic magic-lens to improve depth perception in handheld augmented reality

AU - Čopič Pucihar, Klen

AU - Coulton, Paul

AU - Alexander, Jason

PY - 2013/8/27

Y1 - 2013/8/27

N2 - Handheld Augmented Reality (AR) is often presented using the magic-lens paradigm where the handheld device is portrayed as if it was transparent. Such a virtual transparency is usually implemented using video captured by a single camera rendered on the device’s screen. This removes binocular-disparity, which may undermine user’s ability to correctly estimate depth when seeing the world through the magic-lens. To confirm such an assumption this paper presents a qualitative user study that compares a magic-lens implemented on a mobile phone and a transparent glass replica. Observational results and questionnaire analysis indicate that binocular-disparity may play a significant role in participants’ depth perception. These promising results led to the subsequent implementation of a stereoscopic magic-lens prototype on a commercially available mobile device.

AB - Handheld Augmented Reality (AR) is often presented using the magic-lens paradigm where the handheld device is portrayed as if it was transparent. Such a virtual transparency is usually implemented using video captured by a single camera rendered on the device’s screen. This removes binocular-disparity, which may undermine user’s ability to correctly estimate depth when seeing the world through the magic-lens. To confirm such an assumption this paper presents a qualitative user study that compares a magic-lens implemented on a mobile phone and a transparent glass replica. Observational results and questionnaire analysis indicate that binocular-disparity may play a significant role in participants’ depth perception. These promising results led to the subsequent implementation of a stereoscopic magic-lens prototype on a commercially available mobile device.

KW - mobile

KW - augmented reality

KW - stereoscopic

U2 - 10.1145/2493190.2494660

DO - 10.1145/2493190.2494660

M3 - Conference contribution/Paper

BT - Proceedings of Mobile HCI 2013

PB - ACM

T2 - MobileHCI 2013 15th International Conference on Human-Computer Interaction with Mobile Devices and Services

Y2 - 27 August 2013 through 30 August 2013

ER -