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CSpace: an adaptive, user-led communication service exploiting the convergence of DVB-T and UMTS in portable devices.

Research output: Contribution to conference - Without ISBN/ISSN Other

Published

Standard

CSpace: an adaptive, user-led communication service exploiting the convergence of DVB-T and UMTS in portable devices. / Cruickshank, Leon.

2004. Mobile Entertainment: User Centered Perspectives CRIC University of Manchester ISBN: 1-84052012-4 25-27 March 2004, .

Research output: Contribution to conference - Without ISBN/ISSN Other

Harvard

Cruickshank, L 2004, 'CSpace: an adaptive, user-led communication service exploiting the convergence of DVB-T and UMTS in portable devices.', Mobile Entertainment: User Centered Perspectives CRIC University of Manchester ISBN: 1-84052012-4 25-27 March 2004, 1/01/00.

APA

Cruickshank, L. (2004). CSpace: an adaptive, user-led communication service exploiting the convergence of DVB-T and UMTS in portable devices.. Mobile Entertainment: User Centered Perspectives CRIC University of Manchester ISBN: 1-84052012-4 25-27 March 2004, .

Vancouver

Cruickshank L. CSpace: an adaptive, user-led communication service exploiting the convergence of DVB-T and UMTS in portable devices.. 2004. Mobile Entertainment: User Centered Perspectives CRIC University of Manchester ISBN: 1-84052012-4 25-27 March 2004, .

Author

Cruickshank, Leon. / CSpace: an adaptive, user-led communication service exploiting the convergence of DVB-T and UMTS in portable devices. Mobile Entertainment: User Centered Perspectives CRIC University of Manchester ISBN: 1-84052012-4 25-27 March 2004, .

Bibtex

@conference{dee861ec674d40b39730c36c20fd9af5,
title = "CSpace: an adaptive, user-led communication service exploiting the convergence of DVB-T and UMTS in portable devices.",
author = "Leon Cruickshank",
note = "This paper describes C Space: community or communication spaces which is a future-facing social networking proposal and part of a large European Union Information, Society and Technology (IST) funded research project called CISMUNDUS (Convergence of IP-based Services for Mobile Users and Networks in DVB-T and UMTS Systems) exploring the convergence of mobile phone technology and digital broadcast in mobile devices. C Space is a series of user mediated, virtual reality environments that are location aware and situated within specific geographical locations (for example a park or city square) by data-casting to mobile devices using DVB-T (terrestrial digital TV) technology, in essence this is a system that allows the broadcasting of virtual reality environments that overlay specific geographical areas and are accessed through a portable (PDA-like) terminal. The aim of CISMUNDUS was to design, make and field test devices and services that exploit the possibilities of combining DVB-T (terrestrial digital TV) with UMTS (3G telecom technology) in mobile devices. This project had a total funding '8.1 million ('4.3m of which came from industrial partners including Philips Research, IRT, RYE and France Telecom). RAE_import_type : Conference contribution RAE_uoa_type : LICA; Mobile Entertainment: User Centered Perspectives CRIC University of Manchester ISBN: 1-84052012-4 25-27 March 2004 ; Conference date: 01-01-1900",
year = "2004",
month = mar,
day = "25",
language = "English",

}

RIS

TY - CONF

T1 - CSpace: an adaptive, user-led communication service exploiting the convergence of DVB-T and UMTS in portable devices.

AU - Cruickshank, Leon

N1 - This paper describes C Space: community or communication spaces which is a future-facing social networking proposal and part of a large European Union Information, Society and Technology (IST) funded research project called CISMUNDUS (Convergence of IP-based Services for Mobile Users and Networks in DVB-T and UMTS Systems) exploring the convergence of mobile phone technology and digital broadcast in mobile devices. C Space is a series of user mediated, virtual reality environments that are location aware and situated within specific geographical locations (for example a park or city square) by data-casting to mobile devices using DVB-T (terrestrial digital TV) technology, in essence this is a system that allows the broadcasting of virtual reality environments that overlay specific geographical areas and are accessed through a portable (PDA-like) terminal. The aim of CISMUNDUS was to design, make and field test devices and services that exploit the possibilities of combining DVB-T (terrestrial digital TV) with UMTS (3G telecom technology) in mobile devices. This project had a total funding '8.1 million ('4.3m of which came from industrial partners including Philips Research, IRT, RYE and France Telecom). RAE_import_type : Conference contribution RAE_uoa_type : LICA

PY - 2004/3/25

Y1 - 2004/3/25

M3 - Other

T2 - Mobile Entertainment: User Centered Perspectives CRIC University of Manchester ISBN: 1-84052012-4 25-27 March 2004

Y2 - 1 January 1900

ER -