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Designing for bystanders: reflections on building a public digital forum

Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

Published

Standard

Designing for bystanders: reflections on building a public digital forum. / Tang, Anthony; Finke, Mattias; Blackstock, Michael et al.
CHI '08 Proceedings of the twenty-sixth annual SIGCHI conference on Human factors in computing systems. New York: ACM, 2008. p. 879-882.

Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

Harvard

Tang, A, Finke, M, Blackstock, M, Leung, R, Deutscher, M & Lea, R 2008, Designing for bystanders: reflections on building a public digital forum. in CHI '08 Proceedings of the twenty-sixth annual SIGCHI conference on Human factors in computing systems. ACM, New York, pp. 879-882. https://doi.org/10.1145/1357054.1357193

APA

Tang, A., Finke, M., Blackstock, M., Leung, R., Deutscher, M., & Lea, R. (2008). Designing for bystanders: reflections on building a public digital forum. In CHI '08 Proceedings of the twenty-sixth annual SIGCHI conference on Human factors in computing systems (pp. 879-882). ACM. https://doi.org/10.1145/1357054.1357193

Vancouver

Tang A, Finke M, Blackstock M, Leung R, Deutscher M, Lea R. Designing for bystanders: reflections on building a public digital forum. In CHI '08 Proceedings of the twenty-sixth annual SIGCHI conference on Human factors in computing systems. New York: ACM. 2008. p. 879-882 doi: 10.1145/1357054.1357193

Author

Tang, Anthony ; Finke, Mattias ; Blackstock, Michael et al. / Designing for bystanders : reflections on building a public digital forum. CHI '08 Proceedings of the twenty-sixth annual SIGCHI conference on Human factors in computing systems. New York : ACM, 2008. pp. 879-882

Bibtex

@inproceedings{01b1776a33ec4a7b9e98f2137d5edf58,
title = "Designing for bystanders: reflections on building a public digital forum",
abstract = "In this paper, we reflect on the design and deployment process of MAGICBoard, a public display deployed in a university setting that solicits the electronic votes and opinions of bystanders on trivial but amusing topics. We focus on the consequences of our design choices with respect to encouraging bystanders to interact with the public display. Bystanders are individuals around the large display who may never fully engage with the application itself, but are potential contributors to the system. Drawing on our recent experiences with MAGICBoard, we present a classification of bystanders, and then discuss three design themes relevant to the design of systems for bystander use: graduated proximal engagement, lowering barriers for interaction and supporting covert engagement.",
author = "Anthony Tang and Mattias Finke and Michael Blackstock and Rock Leung and Meghan Deutscher and Rodger Lea",
year = "2008",
doi = "10.1145/1357054.1357193",
language = "English",
isbn = "9781605580111 ",
pages = "879--882",
booktitle = "CHI '08 Proceedings of the twenty-sixth annual SIGCHI conference on Human factors in computing systems",
publisher = "ACM",

}

RIS

TY - GEN

T1 - Designing for bystanders

T2 - reflections on building a public digital forum

AU - Tang, Anthony

AU - Finke, Mattias

AU - Blackstock, Michael

AU - Leung, Rock

AU - Deutscher, Meghan

AU - Lea, Rodger

PY - 2008

Y1 - 2008

N2 - In this paper, we reflect on the design and deployment process of MAGICBoard, a public display deployed in a university setting that solicits the electronic votes and opinions of bystanders on trivial but amusing topics. We focus on the consequences of our design choices with respect to encouraging bystanders to interact with the public display. Bystanders are individuals around the large display who may never fully engage with the application itself, but are potential contributors to the system. Drawing on our recent experiences with MAGICBoard, we present a classification of bystanders, and then discuss three design themes relevant to the design of systems for bystander use: graduated proximal engagement, lowering barriers for interaction and supporting covert engagement.

AB - In this paper, we reflect on the design and deployment process of MAGICBoard, a public display deployed in a university setting that solicits the electronic votes and opinions of bystanders on trivial but amusing topics. We focus on the consequences of our design choices with respect to encouraging bystanders to interact with the public display. Bystanders are individuals around the large display who may never fully engage with the application itself, but are potential contributors to the system. Drawing on our recent experiences with MAGICBoard, we present a classification of bystanders, and then discuss three design themes relevant to the design of systems for bystander use: graduated proximal engagement, lowering barriers for interaction and supporting covert engagement.

U2 - 10.1145/1357054.1357193

DO - 10.1145/1357054.1357193

M3 - Conference contribution/Paper

SN - 9781605580111

SP - 879

EP - 882

BT - CHI '08 Proceedings of the twenty-sixth annual SIGCHI conference on Human factors in computing systems

PB - ACM

CY - New York

ER -