Rights statement: © ACM, 2018. This is the author's version of the work. It is posted here for your personal use. Not for redistribution. The definitive Version of Record was published in NordiCHI '18 Proceedings of the 10th Nordic Conference on Human-Computer Interaction http://dx.doi.org/10.1145/3240167.3240188
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Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSN › Conference contribution/Paper › peer-review
Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSN › Conference contribution/Paper › peer-review
}
TY - GEN
T1 - Designing video stories around the lived experience of severe mental illness
AU - Honary, Mahsa
AU - McNaney, Roisin
AU - Lobban, Anne Fiona
N1 - © ACM, 2018. This is the author's version of the work. It is posted here for your personal use. Not for redistribution. The definitive Version of Record was published in NordiCHI '18 Proceedings of the 10th Nordic Conference on Human-Computer Interaction http://dx.doi.org/10.1145/3240167.3240188
PY - 2018/10/1
Y1 - 2018/10/1
N2 - Caregivers of people experiencing severe mental illness (SMI) report a multitude of psychosocial impacts, including feelings of loneliness and isolation, distress, societal stigma and prejudice around mental health. We describe the design of a series of video stories, performed by actors, which were based on the lived experiences of caregivers and people with SMI. We conducted a series of in-depth qualitative interviews with 11 participants, which formed the basis for the video content. We then worked alongside two caregivers (as advisors), at each stage of the production process, to develop a set of 45 video stories, using personas in our process. Through a discussion of our creative process, we offer a set of considerations for future researchers wishing to develop relatable and empathic digital content for online information provision and support tools. In addition, we offer a set of reflections around the complex ethical challenges underpinning this design space.
AB - Caregivers of people experiencing severe mental illness (SMI) report a multitude of psychosocial impacts, including feelings of loneliness and isolation, distress, societal stigma and prejudice around mental health. We describe the design of a series of video stories, performed by actors, which were based on the lived experiences of caregivers and people with SMI. We conducted a series of in-depth qualitative interviews with 11 participants, which formed the basis for the video content. We then worked alongside two caregivers (as advisors), at each stage of the production process, to develop a set of 45 video stories, using personas in our process. Through a discussion of our creative process, we offer a set of considerations for future researchers wishing to develop relatable and empathic digital content for online information provision and support tools. In addition, we offer a set of reflections around the complex ethical challenges underpinning this design space.
KW - Severe mental illness
KW - User-centered design
KW - Video stories
KW - Experience sharing
KW - Digital stories
U2 - 10.1145/3240167.3240188
DO - 10.1145/3240167.3240188
M3 - Conference contribution/Paper
SN - 9781450364379
SP - 25
EP - 38
BT - NordiCHI '18 Proceedings of the 10th Nordic Conference on Human-Computer Interaction
PB - ACM
CY - New York
ER -