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  • paper1485

    Rights statement: © ACM. 2017. This is the author's version of the work. It is posted here for your personal use. Not for redistribution. The definitive Version of Record was published in CHI '17 Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems http://dx.doi.org/10.1145/3025453.3025551

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Embedding a Crowd inside a Relay Baton: A Case Study in a Non-Competitive Sporting Activity

Research output: Contribution in Book/Report/ProceedingsConference contribution

Published
Publication date6/05/2017
Host publicationCHI '17 Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems
Place of PublicationNew York
PublisherACM
Pages2359-2370
Number of pages12
ISBN (Print)9781450346559
<mark>Original language</mark>English

Abstract

This paper presents a digital relay baton that connects long-distance runners with distributed online spectators. Such baton broadcasts athletes’ live locative data to a social network and communicates back remote-crowd support through haptic and audible cheers. Our work takes an exploratory design approach to bring new insights into the design of real-time techno-mediated social support. The prototype was deployed during a 170-mile charity relay race across the UK with 13 participants, 261 on-line supporters, and collected a total of 3153 ‘cheers’. We report on the insights collected during the design and deployment process and identify three fundamental design considerations: the degree of expressiveness afforded by the system design, the context applicability, and the data flow within the social network

Bibliographic note

© ACM. 2017. This is the author's version of the work. It is posted here for your personal use. Not for redistribution. The definitive Version of Record was published in CHI '17 Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems http://dx.doi.org/10.1145/3025453.3025551