Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSN › Conference contribution/Paper › peer-review
Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSN › Conference contribution/Paper › peer-review
}
TY - GEN
T1 - Evaluating dual-view perceptual issues in handheld augmented reality
T2 - ACM International Conference on Multimodal Interaction
AU - Čopič Pucihar, Klen
AU - Coulton, Paul
AU - Alexander, Jason
PY - 2013/12/9
Y1 - 2013/12/9
N2 - In handheld Augmented Reality (AR) the magic-lens paradigm is typically implemented by rendering the video stream captured by the back-facing camera onto the device’s screen. Unfortunately, such implementations show the real world from the device’s perspective rather than the user’s perspective, creating a visual mismatch causing the dual-view problem. The dual-view problem is predominantly a result of imagery that is misaligned and incorrectly scaled and has potential to lead to distortions in the user’s spatial perception. This paper presents a user study that analyzes users’ expectations and their ability to deal with the dual-view problem by comparing device-perspective and fixed Point-of-View (POV) user-perspective rendering. The results confirm the existence of the dual-view perceptual issue and that the majority of participants expect user-perspective rendering irrespective of their previous AR experience. Participants also demonstrated significantly better spatial perception and preference of the user-perspective view.
AB - In handheld Augmented Reality (AR) the magic-lens paradigm is typically implemented by rendering the video stream captured by the back-facing camera onto the device’s screen. Unfortunately, such implementations show the real world from the device’s perspective rather than the user’s perspective, creating a visual mismatch causing the dual-view problem. The dual-view problem is predominantly a result of imagery that is misaligned and incorrectly scaled and has potential to lead to distortions in the user’s spatial perception. This paper presents a user study that analyzes users’ expectations and their ability to deal with the dual-view problem by comparing device-perspective and fixed Point-of-View (POV) user-perspective rendering. The results confirm the existence of the dual-view perceptual issue and that the majority of participants expect user-perspective rendering irrespective of their previous AR experience. Participants also demonstrated significantly better spatial perception and preference of the user-perspective view.
KW - augmented reality
KW - user perspective
KW - device perspective
KW - dual view
KW - mobile
M3 - Conference contribution/Paper
SN - 9781450321297
SP - 381
EP - 388
BT - ICMI '13 Proceedings of the 15th ACM on International conference on multimodal interaction
PB - ACM
CY - New York
Y2 - 9 December 2013 through 13 December 2013
ER -