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Evaluating engagement in reading: Comparing children and adult assessors

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Evaluating engagement in reading: Comparing children and adult assessors. / Rubegni, E.; Landoni, M.
IDC '16 Proceedings of the The 15th International Conference on Interaction Design and Children. ACM, 2016. p. 113-124.

Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

Harvard

Rubegni, E & Landoni, M 2016, Evaluating engagement in reading: Comparing children and adult assessors. in IDC '16 Proceedings of the The 15th International Conference on Interaction Design and Children. ACM, pp. 113-124. https://doi.org/10.1145/2930674.2930696

APA

Rubegni, E., & Landoni, M. (2016). Evaluating engagement in reading: Comparing children and adult assessors. In IDC '16 Proceedings of the The 15th International Conference on Interaction Design and Children (pp. 113-124). ACM. https://doi.org/10.1145/2930674.2930696

Vancouver

Rubegni E, Landoni M. Evaluating engagement in reading: Comparing children and adult assessors. In IDC '16 Proceedings of the The 15th International Conference on Interaction Design and Children. ACM. 2016. p. 113-124 doi: 10.1145/2930674.2930696

Author

Rubegni, E. ; Landoni, M. / Evaluating engagement in reading : Comparing children and adult assessors. IDC '16 Proceedings of the The 15th International Conference on Interaction Design and Children. ACM, 2016. pp. 113-124

Bibtex

@inproceedings{646015d78066478c919cfd93f18b713c,
title = "Evaluating engagement in reading: Comparing children and adult assessors",
abstract = "This paper describes the findings of a study into how children engage with and enjoy reading digital stories. We considered stories created by children with an application called Fiabot! that we designed to support the creation of multimedia fairy tales in school. We asked a group of 25 volunteers, aged 9 to 12, to act as assessors and read the multimedia fairy tales with the aim of uncovering the key factors that contribute to making stories more engaging for young readers. The same stories were also previously evaluated by teachers who looked at specific quality indicators derived from the educational goals of the fairy tale making exercise. Here we report on how children and adults had very different views on what makes a story engaging. By looking at their contrasting opinions we could get a deeper understanding of the factors and dimensions of engagement that influence the overall enjoyment of a story. This paper ends by discussing how we could use these findings to design more engaging multimedia stories and enhanced eBooks that would be both educational and fun to read. {\textcopyright} 2016 ACM.",
keywords = "Assessment, Children, Engagement, Enjoyment, Evaluation, Reading, Stories, Teaching, Quality control",
author = "E. Rubegni and M. Landoni",
year = "2016",
month = jun,
day = "21",
doi = "10.1145/2930674.2930696",
language = "English",
isbn = "9781450343138",
pages = "113--124",
booktitle = "IDC '16 Proceedings of the The 15th International Conference on Interaction Design and Children",
publisher = "ACM",

}

RIS

TY - GEN

T1 - Evaluating engagement in reading

T2 - Comparing children and adult assessors

AU - Rubegni, E.

AU - Landoni, M.

PY - 2016/6/21

Y1 - 2016/6/21

N2 - This paper describes the findings of a study into how children engage with and enjoy reading digital stories. We considered stories created by children with an application called Fiabot! that we designed to support the creation of multimedia fairy tales in school. We asked a group of 25 volunteers, aged 9 to 12, to act as assessors and read the multimedia fairy tales with the aim of uncovering the key factors that contribute to making stories more engaging for young readers. The same stories were also previously evaluated by teachers who looked at specific quality indicators derived from the educational goals of the fairy tale making exercise. Here we report on how children and adults had very different views on what makes a story engaging. By looking at their contrasting opinions we could get a deeper understanding of the factors and dimensions of engagement that influence the overall enjoyment of a story. This paper ends by discussing how we could use these findings to design more engaging multimedia stories and enhanced eBooks that would be both educational and fun to read. © 2016 ACM.

AB - This paper describes the findings of a study into how children engage with and enjoy reading digital stories. We considered stories created by children with an application called Fiabot! that we designed to support the creation of multimedia fairy tales in school. We asked a group of 25 volunteers, aged 9 to 12, to act as assessors and read the multimedia fairy tales with the aim of uncovering the key factors that contribute to making stories more engaging for young readers. The same stories were also previously evaluated by teachers who looked at specific quality indicators derived from the educational goals of the fairy tale making exercise. Here we report on how children and adults had very different views on what makes a story engaging. By looking at their contrasting opinions we could get a deeper understanding of the factors and dimensions of engagement that influence the overall enjoyment of a story. This paper ends by discussing how we could use these findings to design more engaging multimedia stories and enhanced eBooks that would be both educational and fun to read. © 2016 ACM.

KW - Assessment

KW - Children

KW - Engagement

KW - Enjoyment

KW - Evaluation

KW - Reading

KW - Stories

KW - Teaching

KW - Quality control

U2 - 10.1145/2930674.2930696

DO - 10.1145/2930674.2930696

M3 - Conference contribution/Paper

SN - 9781450343138

SP - 113

EP - 124

BT - IDC '16 Proceedings of the The 15th International Conference on Interaction Design and Children

PB - ACM

ER -