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Experiences: A Year in the Life of an Interactive Desk

Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

Published

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Experiences: A Year in the Life of an Interactive Desk. / Hardy, John.
Proceeding DIS '12 Proceedings of the Designing Interactive Systems Conference . New York: ACM, 2012. p. 679-688.

Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

Harvard

Hardy, J 2012, Experiences: A Year in the Life of an Interactive Desk. in Proceeding DIS '12 Proceedings of the Designing Interactive Systems Conference . ACM, New York, pp. 679-688, Designing Interactive Systems (DIS'2012), Newcastle, UK, United Kingdom, 11/06/12. https://doi.org/10.1145/2317956.2318058

APA

Hardy, J. (2012). Experiences: A Year in the Life of an Interactive Desk. In Proceeding DIS '12 Proceedings of the Designing Interactive Systems Conference (pp. 679-688). ACM. https://doi.org/10.1145/2317956.2318058

Vancouver

Hardy J. Experiences: A Year in the Life of an Interactive Desk. In Proceeding DIS '12 Proceedings of the Designing Interactive Systems Conference . New York: ACM. 2012. p. 679-688 doi: 10.1145/2317956.2318058

Author

Hardy, John. / Experiences: A Year in the Life of an Interactive Desk. Proceeding DIS '12 Proceedings of the Designing Interactive Systems Conference . New York : ACM, 2012. pp. 679-688

Bibtex

@inproceedings{96fe723de6cd4c3fb65039e9c8f4f314,
title = "Experiences: A Year in the Life of an Interactive Desk",
abstract = "The author has spent a year living and working with an interactive office desk based on a modified desktop computer. This paper recounts these experiences as a post-hoc, reflective case study that investigates the effects that ergonomics, input devices and user interface elements have on work patterns, task organisation, collaboration and personal habits. In addition to covering usability questions such as why the mouse and keyboard remained the dominant input method, it illustrates how new workflow processes formed around hardware constraints and the roles that separate visual planes played in the management and perception of subtasks. This study explores the meeting of the virtual and physical workspace in terms of clutter, personal expression and aesthetics and concludes by discussing the future of interactive office desks and outlining the key findings from the year.",
keywords = "interactive, desk, experience, Design, Ubiquitous computing, interactive table",
author = "John Hardy",
year = "2012",
month = jun,
doi = "10.1145/2317956.2318058",
language = "English",
isbn = "978-1-4503-1210-3",
pages = "679--688",
booktitle = "Proceeding DIS '12 Proceedings of the Designing Interactive Systems Conference",
publisher = "ACM",
note = "Designing Interactive Systems (DIS'2012) ; Conference date: 11-06-2012 Through 15-06-2012",

}

RIS

TY - GEN

T1 - Experiences: A Year in the Life of an Interactive Desk

AU - Hardy, John

PY - 2012/6

Y1 - 2012/6

N2 - The author has spent a year living and working with an interactive office desk based on a modified desktop computer. This paper recounts these experiences as a post-hoc, reflective case study that investigates the effects that ergonomics, input devices and user interface elements have on work patterns, task organisation, collaboration and personal habits. In addition to covering usability questions such as why the mouse and keyboard remained the dominant input method, it illustrates how new workflow processes formed around hardware constraints and the roles that separate visual planes played in the management and perception of subtasks. This study explores the meeting of the virtual and physical workspace in terms of clutter, personal expression and aesthetics and concludes by discussing the future of interactive office desks and outlining the key findings from the year.

AB - The author has spent a year living and working with an interactive office desk based on a modified desktop computer. This paper recounts these experiences as a post-hoc, reflective case study that investigates the effects that ergonomics, input devices and user interface elements have on work patterns, task organisation, collaboration and personal habits. In addition to covering usability questions such as why the mouse and keyboard remained the dominant input method, it illustrates how new workflow processes formed around hardware constraints and the roles that separate visual planes played in the management and perception of subtasks. This study explores the meeting of the virtual and physical workspace in terms of clutter, personal expression and aesthetics and concludes by discussing the future of interactive office desks and outlining the key findings from the year.

KW - interactive

KW - desk

KW - experience

KW - Design

KW - Ubiquitous computing

KW - interactive table

U2 - 10.1145/2317956.2318058

DO - 10.1145/2317956.2318058

M3 - Conference contribution/Paper

SN - 978-1-4503-1210-3

SP - 679

EP - 688

BT - Proceeding DIS '12 Proceedings of the Designing Interactive Systems Conference

PB - ACM

CY - New York

T2 - Designing Interactive Systems (DIS'2012)

Y2 - 11 June 2012 through 15 June 2012

ER -