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Eye pull, eye push: moving objects between large screens and personal devices with gaze and touch

Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

Published
Publication date2013
Host publicationHuman-Computer Interaction – INTERACT 2013: 14th IFIP TC 13 International Conference, Cape Town, South Africa, September 2-6, 2013, Proceedings, Part II
EditorsPaula Kotzé, Gary Marsden, Gitte Lindgaard, Janet Wesson, Marco Winckler
Place of PublicationBerlin
PublisherSpringer
Pages170-186
Number of pages17
ISBN (electronic)978-3-642-40480-1
ISBN (print)978-3-642-40479-5
<mark>Original language</mark>English

Publication series

NameLecture Notes in Computer Science
PublisherSpringer
Volume8118

Abstract

Previous work has validated the eyes and mobile input as a viable approach for pointing at, and selecting out of reach objects. This work presents Eye Pull, Eye Push, a novel interaction concept for content transfer between public and personal devices using gaze and touch. We present three techniques that enable this interaction: Eye Cut & Paste, Eye Drag & Drop, and Eye Summon & Cast. We outline and discuss several scenarios in which these techniques can be used. In a user study we found that participants responded well to the visual feedback provided by Eye Drag & Drop during object movement. In contrast, we found that although Eye Summon & Cast significantly improved performance, participants had difficulty coordinating their hands and eyes during interaction.