Standard
Eye pull, eye push: moving objects between large screens and personal devices with gaze and touch. / Turner, Jayson
; Alexander, Jason; Bulling, Andreas et al.
Human-Computer Interaction – INTERACT 2013: 14th IFIP TC 13 International Conference, Cape Town, South Africa, September 2-6, 2013, Proceedings, Part II. ed. / Paula Kotzé; Gary Marsden; Gitte Lindgaard; Janet Wesson; Marco Winckler. Berlin: Springer, 2013. p. 170-186 (Lecture Notes in Computer Science; Vol. 8118).
Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSN › Conference contribution/Paper › peer-review
Harvard
Turner, J
, Alexander, J, Bulling, A, Schmidt, D
& Gellersen, H 2013,
Eye pull, eye push: moving objects between large screens and personal devices with gaze and touch. in P Kotzé, G Marsden, G Lindgaard, J Wesson & M Winckler (eds),
Human-Computer Interaction – INTERACT 2013: 14th IFIP TC 13 International Conference, Cape Town, South Africa, September 2-6, 2013, Proceedings, Part II. Lecture Notes in Computer Science, vol. 8118, Springer, Berlin, pp. 170-186.
https://doi.org/10.1007/978-3-642-40480-1_11
APA
Turner, J.
, Alexander, J., Bulling, A., Schmidt, D.
, & Gellersen, H. (2013).
Eye pull, eye push: moving objects between large screens and personal devices with gaze and touch. In P. Kotzé, G. Marsden, G. Lindgaard, J. Wesson, & M. Winckler (Eds.),
Human-Computer Interaction – INTERACT 2013: 14th IFIP TC 13 International Conference, Cape Town, South Africa, September 2-6, 2013, Proceedings, Part II (pp. 170-186). (Lecture Notes in Computer Science; Vol. 8118). Springer.
https://doi.org/10.1007/978-3-642-40480-1_11
Vancouver
Turner J
, Alexander J, Bulling A, Schmidt D
, Gellersen H.
Eye pull, eye push: moving objects between large screens and personal devices with gaze and touch. In Kotzé P, Marsden G, Lindgaard G, Wesson J, Winckler M, editors, Human-Computer Interaction – INTERACT 2013: 14th IFIP TC 13 International Conference, Cape Town, South Africa, September 2-6, 2013, Proceedings, Part II. Berlin: Springer. 2013. p. 170-186. (Lecture Notes in Computer Science). doi: 10.1007/978-3-642-40480-1_11
Author
Turner, Jayson
; Alexander, Jason ; Bulling, Andreas et al. /
Eye pull, eye push : moving objects between large screens and personal devices with gaze and touch. Human-Computer Interaction – INTERACT 2013: 14th IFIP TC 13 International Conference, Cape Town, South Africa, September 2-6, 2013, Proceedings, Part II. editor / Paula Kotzé ; Gary Marsden ; Gitte Lindgaard ; Janet Wesson ; Marco Winckler. Berlin : Springer, 2013. pp. 170-186 (Lecture Notes in Computer Science).
Bibtex
@inproceedings{138bcc76f74e45458f33d095ccf45b51,
title = "Eye pull, eye push: moving objects between large screens and personal devices with gaze and touch",
abstract = "Previous work has validated the eyes and mobile input as a viable approach for pointing at, and selecting out of reach objects. This work presents Eye Pull, Eye Push, a novel interaction concept for content transfer between public and personal devices using gaze and touch. We present three techniques that enable this interaction: Eye Cut & Paste, Eye Drag & Drop, and Eye Summon & Cast. We outline and discuss several scenarios in which these techniques can be used. In a user study we found that participants responded well to the visual feedback provided by Eye Drag & Drop during object movement. In contrast, we found that although Eye Summon & Cast significantly improved performance, participants had difficulty coordinating their hands and eyes during interaction.",
keywords = "Eye-Based Interaction, Mobile, Cross-Device, Content Transfer, Interaction Techniques",
author = "Jayson Turner and Jason Alexander and Andreas Bulling and Dominik Schmidt and Hans Gellersen",
year = "2013",
doi = "10.1007/978-3-642-40480-1_11",
language = "English",
isbn = "978-3-642-40479-5 ",
series = "Lecture Notes in Computer Science",
publisher = "Springer",
pages = "170--186",
editor = "Paula Kotz{\'e} and Gary Marsden and Gitte Lindgaard and Janet Wesson and Marco Winckler",
booktitle = "Human-Computer Interaction – INTERACT 2013",
}
RIS
TY - GEN
T1 - Eye pull, eye push
T2 - moving objects between large screens and personal devices with gaze and touch
AU - Turner, Jayson
AU - Alexander, Jason
AU - Bulling, Andreas
AU - Schmidt, Dominik
AU - Gellersen, Hans
PY - 2013
Y1 - 2013
N2 - Previous work has validated the eyes and mobile input as a viable approach for pointing at, and selecting out of reach objects. This work presents Eye Pull, Eye Push, a novel interaction concept for content transfer between public and personal devices using gaze and touch. We present three techniques that enable this interaction: Eye Cut & Paste, Eye Drag & Drop, and Eye Summon & Cast. We outline and discuss several scenarios in which these techniques can be used. In a user study we found that participants responded well to the visual feedback provided by Eye Drag & Drop during object movement. In contrast, we found that although Eye Summon & Cast significantly improved performance, participants had difficulty coordinating their hands and eyes during interaction.
AB - Previous work has validated the eyes and mobile input as a viable approach for pointing at, and selecting out of reach objects. This work presents Eye Pull, Eye Push, a novel interaction concept for content transfer between public and personal devices using gaze and touch. We present three techniques that enable this interaction: Eye Cut & Paste, Eye Drag & Drop, and Eye Summon & Cast. We outline and discuss several scenarios in which these techniques can be used. In a user study we found that participants responded well to the visual feedback provided by Eye Drag & Drop during object movement. In contrast, we found that although Eye Summon & Cast significantly improved performance, participants had difficulty coordinating their hands and eyes during interaction.
KW - Eye-Based Interaction
KW - Mobile
KW - Cross-Device
KW - Content Transfer
KW - Interaction Techniques
U2 - 10.1007/978-3-642-40480-1_11
DO - 10.1007/978-3-642-40480-1_11
M3 - Conference contribution/Paper
SN - 978-3-642-40479-5
T3 - Lecture Notes in Computer Science
SP - 170
EP - 186
BT - Human-Computer Interaction – INTERACT 2013
A2 - Kotzé, Paula
A2 - Marsden, Gary
A2 - Lindgaard, Gitte
A2 - Wesson, Janet
A2 - Winckler, Marco
PB - Springer
CY - Berlin
ER -