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"Fun place within a serious space": Stimulating community interaction and engagement through situated snapshots in a university setting

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"Fun place within a serious space": Stimulating community interaction and engagement through situated snapshots in a university setting. / Memarovic, N.; Elhart, I.; Rubegni, E. et al.
MUM '16 Proceedings of the 15th International Conference on Mobile and Ubiquitous Multimedia. ACM, 2016. p. 11-23.

Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

Harvard

Memarovic, N, Elhart, I, Rubegni, E, T., O (ed.), F., A (ed.), N., H (ed.) & J., H (ed.) 2016, "Fun place within a serious space": Stimulating community interaction and engagement through situated snapshots in a university setting. in MUM '16 Proceedings of the 15th International Conference on Mobile and Ubiquitous Multimedia. ACM, pp. 11-23. https://doi.org/10.1145/3012709.3012710

APA

Memarovic, N., Elhart, I., Rubegni, E., T., O. (Ed.), F., A. (Ed.), N., H. (Ed.), & J., H. (Ed.) (2016). "Fun place within a serious space": Stimulating community interaction and engagement through situated snapshots in a university setting. In MUM '16 Proceedings of the 15th International Conference on Mobile and Ubiquitous Multimedia (pp. 11-23). ACM. https://doi.org/10.1145/3012709.3012710

Vancouver

Memarovic N, Elhart I, Rubegni E, T. O, (ed.), F. A, (ed.), N. H, (ed.) et al. "Fun place within a serious space": Stimulating community interaction and engagement through situated snapshots in a university setting. In MUM '16 Proceedings of the 15th International Conference on Mobile and Ubiquitous Multimedia. ACM. 2016. p. 11-23 doi: 10.1145/3012709.3012710

Author

Memarovic, N. ; Elhart, I. ; Rubegni, E. et al. / "Fun place within a serious space" : Stimulating community interaction and engagement through situated snapshots in a university setting. MUM '16 Proceedings of the 15th International Conference on Mobile and Ubiquitous Multimedia. ACM, 2016. pp. 11-23

Bibtex

@inproceedings{566cca274dad4fbc8943c845c688c99d,
title = "{"}Fun place within a serious space{"}: Stimulating community interaction and engagement through situated snapshots in a university setting",
abstract = "Networked public displays can stimulate interaction between members of place-based communities, e.g., through situated snapshots - photos taken through a display attached camera. Previous work pointed the need for deploying networked public display applications in various settings in order to make the findings transferable and generalizable and recommends that findings should be connected with research from community psychology. In this paper we report a 15-week {"}in the wild{"} deployment of the Moment Machine 2.0 that allowed taking situated snapshots at a university. The application's evaluation involved in-depth interviews (n=20), survey (n=119), and log file analysis. We synthesize our findings with prior work and show how certain effects transfer across settings. We show how the application affected community interaction and sense of community as defined by McMillan and Chavis. We provide implications for design of similar experiences. Overall, our work contributes to the general knowledge of common effects produced by public displays. {\textcopyright} 2016 ACM.",
keywords = "Community interaction, Networked public displays, Situated snapshots, Computer programming, General knowledge, In-depth interviews, Log-file analysis, Public display, Sense of community, University settings, Computer applications",
author = "N. Memarovic and I. Elhart and E. Rubegni and Ojala T. and Alt F. and Henze N. and Hakkila J.",
year = "2016",
month = dec,
day = "12",
doi = "10.1145/3012709.3012710",
language = "English",
isbn = "9781450348607",
pages = "11--23",
booktitle = "MUM '16 Proceedings of the 15th International Conference on Mobile and Ubiquitous Multimedia",
publisher = "ACM",

}

RIS

TY - GEN

T1 - "Fun place within a serious space"

T2 - Stimulating community interaction and engagement through situated snapshots in a university setting

AU - Memarovic, N.

AU - Elhart, I.

AU - Rubegni, E.

A2 - T., Ojala

A2 - F., Alt

A2 - N., Henze

A2 - J., Hakkila

PY - 2016/12/12

Y1 - 2016/12/12

N2 - Networked public displays can stimulate interaction between members of place-based communities, e.g., through situated snapshots - photos taken through a display attached camera. Previous work pointed the need for deploying networked public display applications in various settings in order to make the findings transferable and generalizable and recommends that findings should be connected with research from community psychology. In this paper we report a 15-week "in the wild" deployment of the Moment Machine 2.0 that allowed taking situated snapshots at a university. The application's evaluation involved in-depth interviews (n=20), survey (n=119), and log file analysis. We synthesize our findings with prior work and show how certain effects transfer across settings. We show how the application affected community interaction and sense of community as defined by McMillan and Chavis. We provide implications for design of similar experiences. Overall, our work contributes to the general knowledge of common effects produced by public displays. © 2016 ACM.

AB - Networked public displays can stimulate interaction between members of place-based communities, e.g., through situated snapshots - photos taken through a display attached camera. Previous work pointed the need for deploying networked public display applications in various settings in order to make the findings transferable and generalizable and recommends that findings should be connected with research from community psychology. In this paper we report a 15-week "in the wild" deployment of the Moment Machine 2.0 that allowed taking situated snapshots at a university. The application's evaluation involved in-depth interviews (n=20), survey (n=119), and log file analysis. We synthesize our findings with prior work and show how certain effects transfer across settings. We show how the application affected community interaction and sense of community as defined by McMillan and Chavis. We provide implications for design of similar experiences. Overall, our work contributes to the general knowledge of common effects produced by public displays. © 2016 ACM.

KW - Community interaction

KW - Networked public displays

KW - Situated snapshots

KW - Computer programming

KW - General knowledge

KW - In-depth interviews

KW - Log-file analysis

KW - Public display

KW - Sense of community

KW - University settings

KW - Computer applications

U2 - 10.1145/3012709.3012710

DO - 10.1145/3012709.3012710

M3 - Conference contribution/Paper

SN - 9781450348607

SP - 11

EP - 23

BT - MUM '16 Proceedings of the 15th International Conference on Mobile and Ubiquitous Multimedia

PB - ACM

ER -