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GazeArchers: playing with individual and shared attention in a two-player look&shoot tabletop game

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Published
Publication date12/12/2016
Host publicationMUM '16 : Proceedings of the 15th International Conference on Mobile and Ubiquitous Multimedia
Place of PublicationNew York
PublisherACM
Pages213-216
Number of pages4
ISBN (print)9781450348607
<mark>Original language</mark>English

Abstract

Gaze can complement touch on surfaces for fast target selection and occlusion-free input. In this work, we look beyond single-user application of gaze and touch and explore how gaze can be leveraged for collaborative use. We present the design of a two-player shooter game in which targets are gaze-aware and able to react differently to attention by one of the players versus shared attention of both players. The game-play, evaluated in a study with 14 users, encourages users to adopt different strategies switching between individual and shared attention to achieve their collaborative goal.