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  • IMMERSIVE 3D HOLOSCOPIC VIDEO SYSTEM

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Immersive 3D holoscopic video system

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Immersive 3D holoscopic video system. / Aggoun, Amar; Tsekleves, Emmanuel; Swash, Rafiq et al.
In: IEEE MultiMedia, Vol. 20, No. 1, 13.02.2013, p. 28-37.

Research output: Contribution to Journal/MagazineJournal articlepeer-review

Harvard

Aggoun, A, Tsekleves, E, Swash, R, Zarpalas, D, Dimou, A, Daras, P, Nunes, P & Ducla Soares, L 2013, 'Immersive 3D holoscopic video system', IEEE MultiMedia, vol. 20, no. 1, pp. 28-37. https://doi.org/10.1109/MMUL.2012.42

APA

Aggoun, A., Tsekleves, E., Swash, R., Zarpalas, D., Dimou, A., Daras, P., Nunes, P., & Ducla Soares, L. (2013). Immersive 3D holoscopic video system. IEEE MultiMedia, 20(1), 28-37. https://doi.org/10.1109/MMUL.2012.42

Vancouver

Aggoun A, Tsekleves E, Swash R, Zarpalas D, Dimou A, Daras P et al. Immersive 3D holoscopic video system. IEEE MultiMedia. 2013 Feb 13;20(1):28-37. doi: 10.1109/MMUL.2012.42

Author

Aggoun, Amar ; Tsekleves, Emmanuel ; Swash, Rafiq et al. / Immersive 3D holoscopic video system. In: IEEE MultiMedia. 2013 ; Vol. 20, No. 1. pp. 28-37.

Bibtex

@article{d41289dd23be4eac8dda8651911f16ef,
title = "Immersive 3D holoscopic video system",
abstract = "We demonstrated a 3D holoscopic video system for 3DTV application. We showed that using a field lens and a square aperture significantly reduces the vignetting problem associated with a relay system and achieves over 95 percent fill factor. The main problem for such a relay system is the nonlinear distortion during the 3D image capturing, which can seriously affect the reconstruction process for a 3D display. The nonlinear distortion mainly includes lens radial distortion (intrinsic) and microlens array perspective distortion (extrinsic). This is the task of future work. Our results also show that the SS coding approach performs better than the standard HEVC scheme. Furthermore, we show that search and retrieval performance relies on the depth map's quality and that the multimodal fusion boosts the retrieval performance.",
author = "Amar Aggoun and Emmanuel Tsekleves and Rafiq Swash and Dimitris Zarpalas and Anastasios Dimou and Petros Daras and Paulo Nunes and {Ducla Soares}, Luis",
note = "{\textcopyright}2013 IEEE. Personal use of this material is permitted. However, permission to reprint/republish this material for advertising or promotional purposes or for creating new collective works for resale or redistribution to servers or lists, or to reuse any copyrighted component of this work in other works must be obtained from the IEEE.{"} {"}This material is presented to ensure timely dissemination of scholarly and technical work. Copyright and all rights therein are retained by authors or by other copyright holders. All persons copying this information are expected to adhere to the terms and constraints invoked by each author's copyright. In most cases, these works may not be reposted without the explicit permission of the copyright holder.{"}",
year = "2013",
month = feb,
day = "13",
doi = "10.1109/MMUL.2012.42",
language = "English",
volume = "20",
pages = "28--37",
journal = "IEEE MultiMedia",
issn = "1070-986X",
publisher = "IEEE Computer Society",
number = "1",

}

RIS

TY - JOUR

T1 - Immersive 3D holoscopic video system

AU - Aggoun, Amar

AU - Tsekleves, Emmanuel

AU - Swash, Rafiq

AU - Zarpalas, Dimitris

AU - Dimou, Anastasios

AU - Daras, Petros

AU - Nunes, Paulo

AU - Ducla Soares, Luis

N1 - ©2013 IEEE. Personal use of this material is permitted. However, permission to reprint/republish this material for advertising or promotional purposes or for creating new collective works for resale or redistribution to servers or lists, or to reuse any copyrighted component of this work in other works must be obtained from the IEEE." "This material is presented to ensure timely dissemination of scholarly and technical work. Copyright and all rights therein are retained by authors or by other copyright holders. All persons copying this information are expected to adhere to the terms and constraints invoked by each author's copyright. In most cases, these works may not be reposted without the explicit permission of the copyright holder."

PY - 2013/2/13

Y1 - 2013/2/13

N2 - We demonstrated a 3D holoscopic video system for 3DTV application. We showed that using a field lens and a square aperture significantly reduces the vignetting problem associated with a relay system and achieves over 95 percent fill factor. The main problem for such a relay system is the nonlinear distortion during the 3D image capturing, which can seriously affect the reconstruction process for a 3D display. The nonlinear distortion mainly includes lens radial distortion (intrinsic) and microlens array perspective distortion (extrinsic). This is the task of future work. Our results also show that the SS coding approach performs better than the standard HEVC scheme. Furthermore, we show that search and retrieval performance relies on the depth map's quality and that the multimodal fusion boosts the retrieval performance.

AB - We demonstrated a 3D holoscopic video system for 3DTV application. We showed that using a field lens and a square aperture significantly reduces the vignetting problem associated with a relay system and achieves over 95 percent fill factor. The main problem for such a relay system is the nonlinear distortion during the 3D image capturing, which can seriously affect the reconstruction process for a 3D display. The nonlinear distortion mainly includes lens radial distortion (intrinsic) and microlens array perspective distortion (extrinsic). This is the task of future work. Our results also show that the SS coding approach performs better than the standard HEVC scheme. Furthermore, we show that search and retrieval performance relies on the depth map's quality and that the multimodal fusion boosts the retrieval performance.

U2 - 10.1109/MMUL.2012.42

DO - 10.1109/MMUL.2012.42

M3 - Journal article

VL - 20

SP - 28

EP - 37

JO - IEEE MultiMedia

JF - IEEE MultiMedia

SN - 1070-986X

IS - 1

ER -