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LoMAK: a framework for generating locative media apps from KML files

Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

Published
Publication date2014
Host publicationEngineering Interactive Computing Systems (EICS '14)
Place of PublicationNew York
PublisherACM
Pages211-216
Number of pages6
ISBN (print)9781450327251
<mark>Original language</mark>English

Abstract

In this paper, we present the LoMAK framework which enables non-programmers (e.g., people working in the Digital Humanities, History, Geography, Geology and Archaeology areas) to generate locative media mobile apps from KML files, a format that these non-programmers are familiar with. The framework has two primary components: a KML processor web application and an Android mobile 'player' app called LoMAK player. The KML processor parses KML files to: (1) extract points of interest (POI) and their associated media, (2) produce geo-fences for the POIs, and (3) render the PoIs and their geo-fences on a map. The framework also supports the editing of geo-fences, i.e., a new geo-fence can be drawn as a polygon. The POIs and their associated media and geo-fences are then saved as a sharc file on a server. The LoMAK player loads this sharc file to operate as a locative media application.