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LoMAK: a framework for generating locative media apps from KML files

Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

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LoMAK: a framework for generating locative media apps from KML files. / Do, Trien; Cheverst, Keith; Gregory, Ian.
Engineering Interactive Computing Systems (EICS '14). New York: ACM, 2014. p. 211-216.

Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

Harvard

Do, T, Cheverst, K & Gregory, I 2014, LoMAK: a framework for generating locative media apps from KML files. in Engineering Interactive Computing Systems (EICS '14). ACM, New York, pp. 211-216. https://doi.org/10.1145/2607023.2610270

APA

Vancouver

Do T, Cheverst K, Gregory I. LoMAK: a framework for generating locative media apps from KML files. In Engineering Interactive Computing Systems (EICS '14). New York: ACM. 2014. p. 211-216 doi: 10.1145/2607023.2610270

Author

Do, Trien ; Cheverst, Keith ; Gregory, Ian. / LoMAK : a framework for generating locative media apps from KML files. Engineering Interactive Computing Systems (EICS '14). New York : ACM, 2014. pp. 211-216

Bibtex

@inproceedings{650a08e96d15427d83b865b1d987ab49,
title = "LoMAK: a framework for generating locative media apps from KML files",
abstract = "In this paper, we present the LoMAK framework which enables non-programmers (e.g., people working in the Digital Humanities, History, Geography, Geology and Archaeology areas) to generate locative media mobile apps from KML files, a format that these non-programmers are familiar with. The framework has two primary components: a KML processor web application and an Android mobile 'player' app called LoMAK player. The KML processor parses KML files to: (1) extract points of interest (POI) and their associated media, (2) produce geo-fences for the POIs, and (3) render the PoIs and their geo-fences on a map. The framework also supports the editing of geo-fences, i.e., a new geo-fence can be drawn as a polygon. The POIs and their associated media and geo-fences are then saved as a sharc file on a server. The LoMAK player loads this sharc file to operate as a locative media application.",
author = "Trien Do and Keith Cheverst and Ian Gregory",
year = "2014",
doi = "10.1145/2607023.2610270",
language = "English",
isbn = "9781450327251 ",
pages = "211--216",
booktitle = "Engineering Interactive Computing Systems (EICS '14)",
publisher = "ACM",

}

RIS

TY - GEN

T1 - LoMAK

T2 - a framework for generating locative media apps from KML files

AU - Do, Trien

AU - Cheverst, Keith

AU - Gregory, Ian

PY - 2014

Y1 - 2014

N2 - In this paper, we present the LoMAK framework which enables non-programmers (e.g., people working in the Digital Humanities, History, Geography, Geology and Archaeology areas) to generate locative media mobile apps from KML files, a format that these non-programmers are familiar with. The framework has two primary components: a KML processor web application and an Android mobile 'player' app called LoMAK player. The KML processor parses KML files to: (1) extract points of interest (POI) and their associated media, (2) produce geo-fences for the POIs, and (3) render the PoIs and their geo-fences on a map. The framework also supports the editing of geo-fences, i.e., a new geo-fence can be drawn as a polygon. The POIs and their associated media and geo-fences are then saved as a sharc file on a server. The LoMAK player loads this sharc file to operate as a locative media application.

AB - In this paper, we present the LoMAK framework which enables non-programmers (e.g., people working in the Digital Humanities, History, Geography, Geology and Archaeology areas) to generate locative media mobile apps from KML files, a format that these non-programmers are familiar with. The framework has two primary components: a KML processor web application and an Android mobile 'player' app called LoMAK player. The KML processor parses KML files to: (1) extract points of interest (POI) and their associated media, (2) produce geo-fences for the POIs, and (3) render the PoIs and their geo-fences on a map. The framework also supports the editing of geo-fences, i.e., a new geo-fence can be drawn as a polygon. The POIs and their associated media and geo-fences are then saved as a sharc file on a server. The LoMAK player loads this sharc file to operate as a locative media application.

U2 - 10.1145/2607023.2610270

DO - 10.1145/2607023.2610270

M3 - Conference contribution/Paper

SN - 9781450327251

SP - 211

EP - 216

BT - Engineering Interactive Computing Systems (EICS '14)

PB - ACM

CY - New York

ER -