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Mobile applications for open display networks: common design considerations

Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

Published

Standard

Mobile applications for open display networks: common design considerations. / José, Rui; Cardoso, Jorge; Alt, Florian et al.
PerDis '13 Proceedings of the 2nd ACM International Symposium on Pervasive Displays. New York: ACM, 2013. p. 97-102.

Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

Harvard

José, R, Cardoso, J, Alt, F, Clinch, S & Davies, N 2013, Mobile applications for open display networks: common design considerations. in PerDis '13 Proceedings of the 2nd ACM International Symposium on Pervasive Displays. ACM, New York, pp. 97-102, PerDis '13: The International Symposium on Pervasive Displays, Mountain View, United States, 4/06/13. https://doi.org/10.1145/2491568.2491590

APA

José, R., Cardoso, J., Alt, F., Clinch, S., & Davies, N. (2013). Mobile applications for open display networks: common design considerations. In PerDis '13 Proceedings of the 2nd ACM International Symposium on Pervasive Displays (pp. 97-102). ACM. https://doi.org/10.1145/2491568.2491590

Vancouver

José R, Cardoso J, Alt F, Clinch S, Davies N. Mobile applications for open display networks: common design considerations. In PerDis '13 Proceedings of the 2nd ACM International Symposium on Pervasive Displays. New York: ACM. 2013. p. 97-102 doi: 10.1145/2491568.2491590

Author

José, Rui ; Cardoso, Jorge ; Alt, Florian et al. / Mobile applications for open display networks : common design considerations. PerDis '13 Proceedings of the 2nd ACM International Symposium on Pervasive Displays. New York : ACM, 2013. pp. 97-102

Bibtex

@inproceedings{56d0d596c9af4ffd8121f5c9fe61dff5,
title = "Mobile applications for open display networks: common design considerations",
abstract = "Mobile devices can be a powerful tool for interaction with public displays, but mobile applications supporting this form of interaction are not yet part of our everyday reality. There are no widely accepted abstractions, standards, or practices that may enable systematic interaction between mobile devices and public displays. We envision public displays to move away from a world of closed display networks to scenarios where mobile applications could allow people to interact with the myriad of displays they might encounter during their everyday trips. In this research, we study the key processes involved in this collaborative interaction between public shared displays and mobile applications. Based on the lessons learned from our own development and deployment of 3 applications, and also on the analysis of the interactive features described in the literature, we have identified 8 key processes that may shape this form of interaction: Discovery, Association, Presence Management, Exploration, Interface Migration, Controller, Media Upload and Media Download. The contribution of this work is the identification of these high-level processes and an elicitation of the main design considerations for display networks.",
author = "Rui Jos{\'e} and Jorge Cardoso and Florian Alt and Sarah Clinch and Nigel Davies",
year = "2013",
month = jun,
doi = "10.1145/2491568.2491590",
language = "English",
isbn = "9781450320962",
pages = "97--102",
booktitle = "PerDis '13 Proceedings of the 2nd ACM International Symposium on Pervasive Displays",
publisher = "ACM",
note = "PerDis '13: The International Symposium on Pervasive Displays ; Conference date: 04-06-2013 Through 05-06-2013",

}

RIS

TY - GEN

T1 - Mobile applications for open display networks

T2 - PerDis '13: The International Symposium on Pervasive Displays

AU - José, Rui

AU - Cardoso, Jorge

AU - Alt, Florian

AU - Clinch, Sarah

AU - Davies, Nigel

PY - 2013/6

Y1 - 2013/6

N2 - Mobile devices can be a powerful tool for interaction with public displays, but mobile applications supporting this form of interaction are not yet part of our everyday reality. There are no widely accepted abstractions, standards, or practices that may enable systematic interaction between mobile devices and public displays. We envision public displays to move away from a world of closed display networks to scenarios where mobile applications could allow people to interact with the myriad of displays they might encounter during their everyday trips. In this research, we study the key processes involved in this collaborative interaction between public shared displays and mobile applications. Based on the lessons learned from our own development and deployment of 3 applications, and also on the analysis of the interactive features described in the literature, we have identified 8 key processes that may shape this form of interaction: Discovery, Association, Presence Management, Exploration, Interface Migration, Controller, Media Upload and Media Download. The contribution of this work is the identification of these high-level processes and an elicitation of the main design considerations for display networks.

AB - Mobile devices can be a powerful tool for interaction with public displays, but mobile applications supporting this form of interaction are not yet part of our everyday reality. There are no widely accepted abstractions, standards, or practices that may enable systematic interaction between mobile devices and public displays. We envision public displays to move away from a world of closed display networks to scenarios where mobile applications could allow people to interact with the myriad of displays they might encounter during their everyday trips. In this research, we study the key processes involved in this collaborative interaction between public shared displays and mobile applications. Based on the lessons learned from our own development and deployment of 3 applications, and also on the analysis of the interactive features described in the literature, we have identified 8 key processes that may shape this form of interaction: Discovery, Association, Presence Management, Exploration, Interface Migration, Controller, Media Upload and Media Download. The contribution of this work is the identification of these high-level processes and an elicitation of the main design considerations for display networks.

U2 - 10.1145/2491568.2491590

DO - 10.1145/2491568.2491590

M3 - Conference contribution/Paper

SN - 9781450320962

SP - 97

EP - 102

BT - PerDis '13 Proceedings of the 2nd ACM International Symposium on Pervasive Displays

PB - ACM

CY - New York

Y2 - 4 June 2013 through 5 June 2013

ER -