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Networking with Ghosts in the Machine: Speaking to the Internet of Things

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Networking with Ghosts in the Machine: Speaking to the Internet of Things. / Lindley, Joseph; Coulton, Paul; Alter, Hayley.
In: The Design Journal, Vol. 22, No. Suppl. 1, 31.05.2019, p. 1187-1199.

Research output: Contribution to Journal/MagazineJournal articlepeer-review

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Lindley J, Coulton P, Alter H. Networking with Ghosts in the Machine: Speaking to the Internet of Things. The Design Journal. 2019 May 31;22(Suppl. 1):1187-1199. doi: 10.1080/14606925.2019.1594984

Author

Lindley, Joseph ; Coulton, Paul ; Alter, Hayley. / Networking with Ghosts in the Machine : Speaking to the Internet of Things. In: The Design Journal. 2019 ; Vol. 22, No. Suppl. 1. pp. 1187-1199.

Bibtex

@article{d172e1140544435db4746f4ec4f45764,
title = "Networking with Ghosts in the Machine: Speaking to the Internet of Things",
abstract = "Our increasingly technologically-mediated world continues to pose challenges for design. Considering these we suggest that the digital products and services that surround us are haunted by {\textquoteleft}ghosts in the machine{\textquoteright}. These spectres bridge the physical with the digital, they broker competing relationships, and live among streams of data which cohere as algorithmic oceans causing precipitation of physical agency. Cast in this light, the ghosts in the machines of modern networked technologies represent aspects of designers{\textquoteright} challenging relationships with the products and services they create. An emerging body of Post Anthropocentric theory offers conceptual {\textquoteleft}jumping-off{\textquoteright} points to engage with these challenges. In this paper we describe experiments that reflect and build on these theories. Through these we explore the possible foundations of accessible heuristics to aid in purposeful designerly apprehension of the difficult socio-technical complexities that are common among 21st century technological assemblages.",
keywords = "Post Anthropocentric Design, Internet of Things, Object Orientated Ontology, Animism, Carpentry",
author = "Joseph Lindley and Paul Coulton and Hayley Alter",
year = "2019",
month = may,
day = "31",
doi = "10.1080/14606925.2019.1594984",
language = "English",
volume = "22",
pages = "1187--1199",
journal = "The Design Journal",
issn = "1460-6925",
publisher = "ROUTLEDGE JOURNALS, TAYLOR & FRANCIS LTD",
number = "Suppl. 1",

}

RIS

TY - JOUR

T1 - Networking with Ghosts in the Machine

T2 - Speaking to the Internet of Things

AU - Lindley, Joseph

AU - Coulton, Paul

AU - Alter, Hayley

PY - 2019/5/31

Y1 - 2019/5/31

N2 - Our increasingly technologically-mediated world continues to pose challenges for design. Considering these we suggest that the digital products and services that surround us are haunted by ‘ghosts in the machine’. These spectres bridge the physical with the digital, they broker competing relationships, and live among streams of data which cohere as algorithmic oceans causing precipitation of physical agency. Cast in this light, the ghosts in the machines of modern networked technologies represent aspects of designers’ challenging relationships with the products and services they create. An emerging body of Post Anthropocentric theory offers conceptual ‘jumping-off’ points to engage with these challenges. In this paper we describe experiments that reflect and build on these theories. Through these we explore the possible foundations of accessible heuristics to aid in purposeful designerly apprehension of the difficult socio-technical complexities that are common among 21st century technological assemblages.

AB - Our increasingly technologically-mediated world continues to pose challenges for design. Considering these we suggest that the digital products and services that surround us are haunted by ‘ghosts in the machine’. These spectres bridge the physical with the digital, they broker competing relationships, and live among streams of data which cohere as algorithmic oceans causing precipitation of physical agency. Cast in this light, the ghosts in the machines of modern networked technologies represent aspects of designers’ challenging relationships with the products and services they create. An emerging body of Post Anthropocentric theory offers conceptual ‘jumping-off’ points to engage with these challenges. In this paper we describe experiments that reflect and build on these theories. Through these we explore the possible foundations of accessible heuristics to aid in purposeful designerly apprehension of the difficult socio-technical complexities that are common among 21st century technological assemblages.

KW - Post Anthropocentric Design

KW - Internet of Things

KW - Object Orientated Ontology

KW - Animism

KW - Carpentry

U2 - 10.1080/14606925.2019.1594984

DO - 10.1080/14606925.2019.1594984

M3 - Journal article

VL - 22

SP - 1187

EP - 1199

JO - The Design Journal

JF - The Design Journal

SN - 1460-6925

IS - Suppl. 1

ER -