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Orbits: gaze interaction for smart watches using smooth pursuit eye movements

Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

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Orbits: gaze interaction for smart watches using smooth pursuit eye movements. / Abreu Esteves, Augusto; Velloso, Eduardo; Bulling, Andreas et al.
UIST '15 Proceedings of the 28th Annual ACM Symposium on User Interface Software & Technology. New York: ACM, 2015. p. 457-466.

Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

Harvard

Abreu Esteves, A, Velloso, E, Bulling, A & Gellersen, H 2015, Orbits: gaze interaction for smart watches using smooth pursuit eye movements. in UIST '15 Proceedings of the 28th Annual ACM Symposium on User Interface Software & Technology. ACM, New York, pp. 457-466, UIST '15 Proceedings of the 28th Annual ACM Symposium on User Interface Software and Technology, Charlotte, N.C., United States, 8/11/15. https://doi.org/10.1145/2807442.2807499

APA

Abreu Esteves, A., Velloso, E., Bulling, A., & Gellersen, H. (2015). Orbits: gaze interaction for smart watches using smooth pursuit eye movements. In UIST '15 Proceedings of the 28th Annual ACM Symposium on User Interface Software & Technology (pp. 457-466). ACM. https://doi.org/10.1145/2807442.2807499

Vancouver

Abreu Esteves A, Velloso E, Bulling A, Gellersen H. Orbits: gaze interaction for smart watches using smooth pursuit eye movements. In UIST '15 Proceedings of the 28th Annual ACM Symposium on User Interface Software & Technology. New York: ACM. 2015. p. 457-466 doi: 10.1145/2807442.2807499

Author

Abreu Esteves, Augusto ; Velloso, Eduardo ; Bulling, Andreas et al. / Orbits : gaze interaction for smart watches using smooth pursuit eye movements. UIST '15 Proceedings of the 28th Annual ACM Symposium on User Interface Software & Technology. New York : ACM, 2015. pp. 457-466

Bibtex

@inproceedings{58f2b8c754c94f0183b69d61c4f752a6,
title = "Orbits: gaze interaction for smart watches using smooth pursuit eye movements",
abstract = "We introduce Orbits, a novel gaze interaction technique that enables hands-free input on smart watches. The technique relies on moving controls to leverage the smooth pursuit movements of the eyes and detect whether and at which control the user is looking at. In Orbits, controls include targets that move in a circular trajectory in the face of the watch, and can be selected by following the desired one for a small amount of time. We conducted two user studies to assess the technique's recognition and robustness, which demonstrated how Orbits is robust against false positives triggered by natural eye movements and how it presents a hands-free, high accuracy way of interacting with smart watches using off-the-shelf devices. Finally, we developed three example interfaces built with Orbits: a music player, a notifications face plate and a missed call menu. Despite relying on moving controls -- very unusual in current HCI interfaces -- these were generally well received by participants in a third and final study.",
author = "{Abreu Esteves}, Augusto and Eduardo Velloso and Andreas Bulling and Hans Gellersen",
year = "2015",
month = nov,
day = "8",
doi = "10.1145/2807442.2807499",
language = "English",
isbn = "9781450337793",
pages = "457--466",
booktitle = "UIST '15 Proceedings of the 28th Annual ACM Symposium on User Interface Software & Technology",
publisher = "ACM",
note = "UIST '15 Proceedings of the 28th Annual ACM Symposium on User Interface Software and Technology ; Conference date: 08-11-2015 Through 11-11-2015",

}

RIS

TY - GEN

T1 - Orbits

T2 - UIST '15 Proceedings of the 28th Annual ACM Symposium on User Interface Software and Technology

AU - Abreu Esteves, Augusto

AU - Velloso, Eduardo

AU - Bulling, Andreas

AU - Gellersen, Hans

PY - 2015/11/8

Y1 - 2015/11/8

N2 - We introduce Orbits, a novel gaze interaction technique that enables hands-free input on smart watches. The technique relies on moving controls to leverage the smooth pursuit movements of the eyes and detect whether and at which control the user is looking at. In Orbits, controls include targets that move in a circular trajectory in the face of the watch, and can be selected by following the desired one for a small amount of time. We conducted two user studies to assess the technique's recognition and robustness, which demonstrated how Orbits is robust against false positives triggered by natural eye movements and how it presents a hands-free, high accuracy way of interacting with smart watches using off-the-shelf devices. Finally, we developed three example interfaces built with Orbits: a music player, a notifications face plate and a missed call menu. Despite relying on moving controls -- very unusual in current HCI interfaces -- these were generally well received by participants in a third and final study.

AB - We introduce Orbits, a novel gaze interaction technique that enables hands-free input on smart watches. The technique relies on moving controls to leverage the smooth pursuit movements of the eyes and detect whether and at which control the user is looking at. In Orbits, controls include targets that move in a circular trajectory in the face of the watch, and can be selected by following the desired one for a small amount of time. We conducted two user studies to assess the technique's recognition and robustness, which demonstrated how Orbits is robust against false positives triggered by natural eye movements and how it presents a hands-free, high accuracy way of interacting with smart watches using off-the-shelf devices. Finally, we developed three example interfaces built with Orbits: a music player, a notifications face plate and a missed call menu. Despite relying on moving controls -- very unusual in current HCI interfaces -- these were generally well received by participants in a third and final study.

U2 - 10.1145/2807442.2807499

DO - 10.1145/2807442.2807499

M3 - Conference contribution/Paper

SN - 9781450337793

SP - 457

EP - 466

BT - UIST '15 Proceedings of the 28th Annual ACM Symposium on User Interface Software & Technology

PB - ACM

CY - New York

Y2 - 8 November 2015 through 11 November 2015

ER -