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Overcoming interaction blindness through curiosity objects

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Abstract

In recent years there has been a widespread installation of large interactive public displays. Longitudinal studies however show that these interactive displays suffer from interaction blindness - the inability of the public to recognize the interactive capabilities of those surfaces. In this paper, we explore the use of curiosity-provoking artifacts, (curiosity objects) to overcome interaction blindness. Our study confirmed the interaction blindness problem and shows that introducing a curiosity object results in a significant increase in interactivity with the display as well as changes in movement in the spaces surrounding the interactive display.