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Overcoming interaction blindness through curiosity objects

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Overcoming interaction blindness through curiosity objects. / Houben, Steven; Weichel, Christian.
CHI'13 Extended Abstracts on Human Factors in Computing Systems. New York: ACM, 2013. p. 1539-1544.

Research output: Contribution in Book/Report/Proceedings - With ISBN/ISSNConference contribution/Paperpeer-review

Harvard

Houben, S & Weichel, C 2013, Overcoming interaction blindness through curiosity objects. in CHI'13 Extended Abstracts on Human Factors in Computing Systems. ACM, New York, pp. 1539-1544. https://doi.org/10.1145/2468356.2468631

APA

Houben, S., & Weichel, C. (2013). Overcoming interaction blindness through curiosity objects. In CHI'13 Extended Abstracts on Human Factors in Computing Systems (pp. 1539-1544). ACM. https://doi.org/10.1145/2468356.2468631

Vancouver

Houben S, Weichel C. Overcoming interaction blindness through curiosity objects. In CHI'13 Extended Abstracts on Human Factors in Computing Systems. New York: ACM. 2013. p. 1539-1544 doi: 10.1145/2468356.2468631

Author

Houben, Steven ; Weichel, Christian. / Overcoming interaction blindness through curiosity objects. CHI'13 Extended Abstracts on Human Factors in Computing Systems. New York : ACM, 2013. pp. 1539-1544

Bibtex

@inproceedings{3a656cbab5db4ab9b96f0f2202fb1176,
title = "Overcoming interaction blindness through curiosity objects",
abstract = "In recent years there has been a widespread installation of large interactive public displays. Longitudinal studies however show that these interactive displays suffer from interaction blindness - the inability of the public to recognize the interactive capabilities of those surfaces. In this paper, we explore the use of curiosity-provoking artifacts, (curiosity objects) to overcome interaction blindness. Our study confirmed the interaction blindness problem and shows that introducing a curiosity object results in a significant increase in interactivity with the display as well as changes in movement in the spaces surrounding the interactive display.",
author = "Steven Houben and Christian Weichel",
year = "2013",
doi = "10.1145/2468356.2468631",
language = "English",
isbn = "9781450319522",
pages = "1539--1544",
booktitle = "CHI'13 Extended Abstracts on Human Factors in Computing Systems",
publisher = "ACM",

}

RIS

TY - GEN

T1 - Overcoming interaction blindness through curiosity objects

AU - Houben, Steven

AU - Weichel, Christian

PY - 2013

Y1 - 2013

N2 - In recent years there has been a widespread installation of large interactive public displays. Longitudinal studies however show that these interactive displays suffer from interaction blindness - the inability of the public to recognize the interactive capabilities of those surfaces. In this paper, we explore the use of curiosity-provoking artifacts, (curiosity objects) to overcome interaction blindness. Our study confirmed the interaction blindness problem and shows that introducing a curiosity object results in a significant increase in interactivity with the display as well as changes in movement in the spaces surrounding the interactive display.

AB - In recent years there has been a widespread installation of large interactive public displays. Longitudinal studies however show that these interactive displays suffer from interaction blindness - the inability of the public to recognize the interactive capabilities of those surfaces. In this paper, we explore the use of curiosity-provoking artifacts, (curiosity objects) to overcome interaction blindness. Our study confirmed the interaction blindness problem and shows that introducing a curiosity object results in a significant increase in interactivity with the display as well as changes in movement in the spaces surrounding the interactive display.

U2 - 10.1145/2468356.2468631

DO - 10.1145/2468356.2468631

M3 - Conference contribution/Paper

SN - 9781450319522

SP - 1539

EP - 1544

BT - CHI'13 Extended Abstracts on Human Factors in Computing Systems

PB - ACM

CY - New York

ER -