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Perception of the size of self and the surrounding visual world in immersive virtual environments

Research output: Contribution to Journal/MagazineMeeting abstractpeer-review

Published

Standard

Perception of the size of self and the surrounding visual world in immersive virtual environments. / Leyrer, M.; Linkenauger, S. A.; Buelthoff, H. H. et al.
In: Perception, Vol. 40, No. ECVP Abstract Supplement, 2011, p. 209-210.

Research output: Contribution to Journal/MagazineMeeting abstractpeer-review

Harvard

Leyrer, M, Linkenauger, SA, Buelthoff, HH, Kloos, U & Mohler, BJ 2011, 'Perception of the size of self and the surrounding visual world in immersive virtual environments', Perception, vol. 40, no. ECVP Abstract Supplement, pp. 209-210. https://doi.org/10.1068/v110436

APA

Leyrer, M., Linkenauger, S. A., Buelthoff, H. H., Kloos, U., & Mohler, B. J. (2011). Perception of the size of self and the surrounding visual world in immersive virtual environments. Perception, 40(ECVP Abstract Supplement), 209-210. https://doi.org/10.1068/v110436

Vancouver

Leyrer M, Linkenauger SA, Buelthoff HH, Kloos U, Mohler BJ. Perception of the size of self and the surrounding visual world in immersive virtual environments. Perception. 2011;40(ECVP Abstract Supplement):209-210. doi: 10.1068/v110436

Author

Leyrer, M. ; Linkenauger, S. A. ; Buelthoff, H. H. et al. / Perception of the size of self and the surrounding visual world in immersive virtual environments. In: Perception. 2011 ; Vol. 40, No. ECVP Abstract Supplement. pp. 209-210.

Bibtex

@article{b583c8f64e314f49adbe35cd5ad887bd,
title = "Perception of the size of self and the surrounding visual world in immersive virtual environments",
abstract = "Newer technology allows for more realistic virtual environments by providing visual image quality that is very similar to that in the real world, this includes adding in virtual self-animated avatars [Slater et al, 2010 PLoS ONE 5(5); Sanchez-Vives et al, 2010 PLoS ONE 5(4)]. To investigate the influence of relative size changes between the visual environment and the visual body, we immersed participants into a full cue virtual environment where they viewed a self-animated avatar from behind and at the same eye-height as the avatar. We systematically manipulated the size of the avatar and the size of the virtual room (which included familiar objects). Both before and after exposure to the virtual room and body, participants performed an action-based measurement and made verbal estimates about the size of self and the world. Additionally we measured their subjective sense of body ownership. The results indicate that the size of the self-representing avatar can change how the user perceives and interacts within the virtual environment. These results have implications for scientists interested in visual space perception and also could potentially be useful for creating positive visual illusions (ie the feeling of being in a more spacious room).",
author = "M. Leyrer and Linkenauger, {S. A.} and Buelthoff, {H. H.} and U. Kloos and Mohler, {B. J.}",
year = "2011",
doi = "10.1068/v110436",
language = "English",
volume = "40",
pages = "209--210",
journal = "Perception",
issn = "0301-0066",
publisher = "Pion Ltd.",
number = "ECVP Abstract Supplement",

}

RIS

TY - JOUR

T1 - Perception of the size of self and the surrounding visual world in immersive virtual environments

AU - Leyrer, M.

AU - Linkenauger, S. A.

AU - Buelthoff, H. H.

AU - Kloos, U.

AU - Mohler, B. J.

PY - 2011

Y1 - 2011

N2 - Newer technology allows for more realistic virtual environments by providing visual image quality that is very similar to that in the real world, this includes adding in virtual self-animated avatars [Slater et al, 2010 PLoS ONE 5(5); Sanchez-Vives et al, 2010 PLoS ONE 5(4)]. To investigate the influence of relative size changes between the visual environment and the visual body, we immersed participants into a full cue virtual environment where they viewed a self-animated avatar from behind and at the same eye-height as the avatar. We systematically manipulated the size of the avatar and the size of the virtual room (which included familiar objects). Both before and after exposure to the virtual room and body, participants performed an action-based measurement and made verbal estimates about the size of self and the world. Additionally we measured their subjective sense of body ownership. The results indicate that the size of the self-representing avatar can change how the user perceives and interacts within the virtual environment. These results have implications for scientists interested in visual space perception and also could potentially be useful for creating positive visual illusions (ie the feeling of being in a more spacious room).

AB - Newer technology allows for more realistic virtual environments by providing visual image quality that is very similar to that in the real world, this includes adding in virtual self-animated avatars [Slater et al, 2010 PLoS ONE 5(5); Sanchez-Vives et al, 2010 PLoS ONE 5(4)]. To investigate the influence of relative size changes between the visual environment and the visual body, we immersed participants into a full cue virtual environment where they viewed a self-animated avatar from behind and at the same eye-height as the avatar. We systematically manipulated the size of the avatar and the size of the virtual room (which included familiar objects). Both before and after exposure to the virtual room and body, participants performed an action-based measurement and made verbal estimates about the size of self and the world. Additionally we measured their subjective sense of body ownership. The results indicate that the size of the self-representing avatar can change how the user perceives and interacts within the virtual environment. These results have implications for scientists interested in visual space perception and also could potentially be useful for creating positive visual illusions (ie the feeling of being in a more spacious room).

U2 - 10.1068/v110436

DO - 10.1068/v110436

M3 - Meeting abstract

VL - 40

SP - 209

EP - 210

JO - Perception

JF - Perception

SN - 0301-0066

IS - ECVP Abstract Supplement

ER -