We have over 12,000 students, from over 100 countries, within one of the safest campuses in the UK


97% of Lancaster students go into work or further study within six months of graduating

Home > Research > Publications & Outputs > Pin & play
View graph of relations

« Back

Pin & play: the surface as network medium

Research output: Contribution to journalJournal article


  • Kristof Van Laerhoven
  • Nicolas Villar
  • Hans Gellersen
  • Albrecht Schmidt
  • Maria Hakansson
  • Lars Erik Holmquist
<mark>Journal publication date</mark>04/2003
<mark>Journal</mark>IEEE Communications Magazine
Number of pages6
<mark>Original language</mark>English


Integrating appliances in the home through a wired network often proves to be impractical: routing cables is usually difficult, changing the network structure afterward even more so, and portable devices can only be connected at fixed connection points. Wireless networks are not the answer either: batteries have to be regularly replaced or changed, and what they add to the device's size and weight might be disproportionate for smaller appliances. In Pin&Play, we explore a design space in between typical wired and wireless networks, investigating the use of surfaces to network objects that are attached to it. This article gives an overview of the network model, and describes functioning prototypes that were built as a proof of concept.