12,000

We have over 12,000 students, from over 100 countries, within one of the safest campuses in the UK

93%

93% of Lancaster students go into work or further study within six months of graduating

Home > Research > Publications & Outputs > Revealing the Participation Inequality in Mobil...
View graph of relations

« Back

Revealing the Participation Inequality in Mobile Location Based Games

Research output: Contribution to journalJournal article

Forthcoming

Journal publication date2014
JournalComputers in Entertainment (CIE)
Number of pages8
Original languageEnglish

Abstract

Free All Monsters! is a novel context aware location based mobile game and associated online web-based portal, which allows players to create content that populates the game. The concept has recently transitioned from an initial prototype trialled at very specific events to an iPhone application that will allow the game to be played anywhere in the world. In this paper we present the ongoing research that considers the design issues when location based games have accommodate the necessary increase of scale, how emergent behaviour manifests itself within the game and whether the notion of participation inequality is equally evident in such a system. The results show how new game behaviour is emerging from the original prototype and that participation inequality is evident in terms of player profiles. Using these result suggestions are proposed regarding how designers might overcome such effects.