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Running with the PAC.

Research output: Contribution to conference - Without ISBN/ISSN Conference paperpeer-review

Published

Standard

Running with the PAC. / Coulton, Paul; Rashid, Omer; Bamford, William et al.
2006. Paper presented at 1st World Conference for Fun 'n Games, Preston, United Kingdom.

Research output: Contribution to conference - Without ISBN/ISSN Conference paperpeer-review

Harvard

Coulton, P, Rashid, O, Bamford, W & Edwards, R 2006, 'Running with the PAC.', Paper presented at 1st World Conference for Fun 'n Games, Preston, United Kingdom, 26/06/06 - 28/06/06.

APA

Coulton, P., Rashid, O., Bamford, W., & Edwards, R. (2006). Running with the PAC.. Paper presented at 1st World Conference for Fun 'n Games, Preston, United Kingdom.

Vancouver

Coulton P, Rashid O, Bamford W, Edwards R. Running with the PAC.. 2006. Paper presented at 1st World Conference for Fun 'n Games, Preston, United Kingdom.

Author

Coulton, Paul ; Rashid, Omer ; Bamford, William et al. / Running with the PAC. Paper presented at 1st World Conference for Fun 'n Games, Preston, United Kingdom.8 p.

Bibtex

@conference{eab74e40528244ad9261279c0eadb09a,
title = "Running with the PAC.",
abstract = "The mobile phone games market is currently dominated by the single player titles that merely use the phone as a computing platform and ignore the possibilities for innovation provided by the phone{\textquoteright}s inherent mobility and connectivity. One new game genre that does utilize these features are the so-called {\textquoteleft}location based games{\textquoteright} which allow players to interact in a game space which is a mixture of real and virtual worlds. The emergence of mobile phones that incorporate an RFID reader offer the new possibility of interacting with real physical objects, in addition to real locations, within a game world providing enhanced game play and experience. In this paper we present details of our mobile location based game which is a novel version of the Namco arcade classic Pacman. This game highlights the possibilities that combining the pervasive technologies of mobile phones and RFID will yield for new entertainment experiences.",
author = "Paul Coulton and Omer Rashid and William Bamford and Reuben Edwards",
year = "2006",
month = jun,
language = "English",
note = "1st World Conference for Fun 'n Games ; Conference date: 26-06-2006 Through 28-06-2006",

}

RIS

TY - CONF

T1 - Running with the PAC.

AU - Coulton, Paul

AU - Rashid, Omer

AU - Bamford, William

AU - Edwards, Reuben

PY - 2006/6

Y1 - 2006/6

N2 - The mobile phone games market is currently dominated by the single player titles that merely use the phone as a computing platform and ignore the possibilities for innovation provided by the phone’s inherent mobility and connectivity. One new game genre that does utilize these features are the so-called ‘location based games’ which allow players to interact in a game space which is a mixture of real and virtual worlds. The emergence of mobile phones that incorporate an RFID reader offer the new possibility of interacting with real physical objects, in addition to real locations, within a game world providing enhanced game play and experience. In this paper we present details of our mobile location based game which is a novel version of the Namco arcade classic Pacman. This game highlights the possibilities that combining the pervasive technologies of mobile phones and RFID will yield for new entertainment experiences.

AB - The mobile phone games market is currently dominated by the single player titles that merely use the phone as a computing platform and ignore the possibilities for innovation provided by the phone’s inherent mobility and connectivity. One new game genre that does utilize these features are the so-called ‘location based games’ which allow players to interact in a game space which is a mixture of real and virtual worlds. The emergence of mobile phones that incorporate an RFID reader offer the new possibility of interacting with real physical objects, in addition to real locations, within a game world providing enhanced game play and experience. In this paper we present details of our mobile location based game which is a novel version of the Namco arcade classic Pacman. This game highlights the possibilities that combining the pervasive technologies of mobile phones and RFID will yield for new entertainment experiences.

M3 - Conference paper

T2 - 1st World Conference for Fun 'n Games

Y2 - 26 June 2006 through 28 June 2006

ER -